- 74252 - uses similar custom fluid fuzzer in control.lua
- 74116 - this issue may be reproduced by this script
Steps to reproduce:
- Load "fluid_fuzzer-crash.zip" (more waiting, in case of early save corruption) or "fluid_fuzzer-crash-b.zip" (less waiting)
- fluid_fuzzer-crash.zip
- (169.13 KiB) Downloaded 124 times
- fluid_fuzzer-crash-b.zip
- (170.61 KiB) Downloaded 134 times
- Increase speed to x64
- Wait some time (65s for first save, 5s for second save)
- Crash
log
Code: Select all
0.000 2019-08-07 20:48:37; Factorio 0.17.63 (build 46739, win64, steam)
Code: Select all
Factorio crashed. Generating symbolized stacktrace, please wait ... c:\cygwin64\tmp\factorio-build-x93bju\src\fluid\fluidsystem.cpp (171): FluidSystem::addConnection c:\cygwin64\tmp\factorio-build-x93bju\src\fluid\fluidbox.cpp (1613): FluidBox::updateBlockedUndergroundConnections c:\cygwin64\tmp\factorio-build-x93bju\src\fluid\fluidsystem.cpp (433): FluidSystem::updateBlockedUndergroundConnections c:\cygwin64\tmp\factorio-build-x93bju\src\fluid\fluidsystem.cpp (307): FluidSystem::updateFluidIDAndFilters c:\cygwin64\tmp\factorio-build-x93bju\src\fluid\fluidmanager.cpp (286): FluidManager::moveOut c:\cygwin64\tmp\factorio-build-x93bju\src\entity\pipe.cpp (85): Pipe::onDestroy c:\cygwin64\tmp\factorio-build-x93bju\src\entity\entity.cpp (302): Entity::forceDestroy c:\cygwin64\tmp\factorio-build-x93bju\src\script\luaentity.cpp (683): LuaEntity::luaDestroy c:\cygwin64\tmp\factorio-build-x93bju\src\script\luabinder.hpp (326): LuaBinder<LuaLogisticContainerControlBehavior>::callWrapper c:\cygwin64\tmp\factorio-build-x93bju\libraries\lua\ldo.c (350): luaD_precall c:\cygwin64\tmp\factorio-build-x93bju\libraries\lua\lvm.c (710): luaV_execute c:\cygwin64\tmp\factorio-build-x93bju\libraries\lua\lapi.c (1027): f_call c:\cygwin64\tmp\factorio-build-x93bju\libraries\lua\ldo.c (137): luaD_rawrunprotected c:\cygwin64\tmp\factorio-build-x93bju\libraries\lua\ldo.c (623): luaD_pcall c:\cygwin64\tmp\factorio-build-x93bju\libraries\lua\lapi.c (1053): lua_pcallk c:\cygwin64\tmp\factorio-build-x93bju\src\util\luahelper.cpp (3520): LuaHelper::pCallWithStackTrace c:\cygwin64\tmp\factorio-build-x93bju\src\script\luagamescript.cpp (979): LuaGameScript::runNthTickHandler c:\cygwin64\tmp\factorio-build-x93bju\src\script\luaeventdispatcher.cpp (120): LuaEventDispatcher::dispatch c:\cygwin64\tmp\factorio-build-x93bju\src\scenario\scenario.cpp (1210): Scenario::update c:\cygwin64\tmp\factorio-build-x93bju\src\mainloop.cpp (1191): MainLoop::gameUpdateStep c:\cygwin64\tmp\factorio-build-x93bju\src\mainloop.cpp (1060): MainLoop::gameUpdateLoop c:\cygwin64\tmp\factorio-build-x93bju\src\util\workerthread.cpp (42): WorkerThread::loop
Code: Select all
84.723 Error FluidSystem.cpp:171: connection.isConnected() was not true
Code: Select all
84.723 Error CrashHandler.cpp:189: Map tick at moment of crash: 314372
- factorio-current.log
- (13 KiB) Downloaded 144 times