[Oxyd] [0.17.62] Crash exploring/killing biters: PathFinder::scheduleWaitingClients

This subforum contains all the issues which we already resolved.
Post Reply
Manual Inserter
Manual Inserter
Posts: 2
Joined: Sat Aug 03, 2019 10:52 pm

[Oxyd] [0.17.62] Crash exploring/killing biters: PathFinder::scheduleWaitingClients

Post by david.ahlstroem »

Latest experimental version.
Crash when im out exploring and killing biters with rocket launcher + atom bombs. Happened twice. The first time it happened when the bomb connected or slightly after, i think. I was running (pressing left and down arrow keys (A and S)) and biters were chashing me. Second time was the same but im not so sure if i even shot the rocket, sorry cant remember exactly. All the while I'm zoomed out to the max so i can see all the biters.
I attached a couple of files. Tell me if you guys want anything more. I try to answer all your questions. The save is just before the second crash, but its pretty hard to recreate.
(9.94 KiB) Downloaded 64 times
(676.86 KiB) Downloaded 57 times
(4.47 KiB) Downloaded 61 times
dav game 7.zip
(29.77 MiB) Downloaded 60 times

Former Staff
Former Staff
Posts: 1428
Joined: Thu May 07, 2015 8:42 am

Re: [Oxyd] [0.17.62] Crash exploring/killing biters: PathFinder::scheduleWaitingClients

Post by Oxyd »

Thanks, this should be fixed in 0.17.64.

Post Reply

Return to “Resolved Problems and Bugs”