Just updated game and game crashes on load.
Save file: https://we.tl/t-mHU0k7NFfM
No mods.
[kovarex] [0.17.56] Crash on loading save, train signal issue
[kovarex] [0.17.56] Crash on loading save, train signal issue
- Attachments
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- factorio-dump-current.dmp
- (847.73 KiB) Downloaded 132 times
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- factorio-current.log
- (7.28 KiB) Downloaded 147 times
Re: [0.17.56] Crash on loading save, train signal issue
Here's another one, "Error RailSignalBase.cpp:361: outgoingBlock->getInboundSignals().count(const_cast<RailSignalBase*>(this)) was not true".
Tried to load a save, see your error dialog offering to open the log folder, cancel that and then the game exits. No dump for me, but log and save attached. No mods at this time. I did have a small set of QoL mods enabled last night, but nothing that should matter. I have *not* been playing with any of the recent rail signal anomalies, however this is test world with a lot of garbage laying around (I would like to recover it...).
Tried to load a save, see your error dialog offering to open the log folder, cancel that and then the game exits. No dump for me, but log and save attached. No mods at this time. I did have a small set of QoL mods enabled last night, but nothing that should matter. I have *not* been playing with any of the recent rail signal anomalies, however this is test world with a lot of garbage laying around (I would like to recover it...).
- Attachments
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- sandbox later.zip
- (24.2 MiB) Downloaded 147 times
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- factorio-current.log
- (6.45 KiB) Downloaded 151 times
- Manny_White
- Manual Inserter
- Posts: 1
- Joined: Fri Jul 12, 2019 4:03 am
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Re: [0.17.56] Crash on loading save, train signal issue
I'm getting the same error with 0.17.56 only with a save file generated from the more recent updates. Any saves from the stable version convert OK. Thinking it was a complex train signal issue I loaded up another, older experimental save I have with a complex signal and schedule setup. No error. Saving, exiting, reloading the working save does not error. It seems to be an issue with a more recent version of the game. Perhaps it's specific to the rail signal fixes?
Error in log:
Error RailSignalBase.cpp:363: incomingBlock->getOutboundSignals().count(const_cast<RailSignalBase*>(this)) was not true
EDIT:
I am not using, nor have I ever used, any mods.
Reverting to 0.17.55 allows the save to load. Still crashes after saving in 0.17.55, updating back to 0.17.56, and loading the save.
Error in log:
Error RailSignalBase.cpp:363: incomingBlock->getOutboundSignals().count(const_cast<RailSignalBase*>(this)) was not true
EDIT:
I am not using, nor have I ever used, any mods.
Reverting to 0.17.55 allows the save to load. Still crashes after saving in 0.17.55, updating back to 0.17.56, and loading the save.
- Attachments
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- factorio-dump-current.dmp
- (693.29 KiB) Downloaded 148 times
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- 0.17.x NG.zip
- (38.08 MiB) Downloaded 204 times
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- factorio-current.log
- (7.49 KiB) Downloaded 157 times
Re: [kovarex] [0.17.56] Crash on loading save, train signal issue
Thanks for the report, this was another corner case I didn't thought about. (I added that to the tests)
Fixed for the next release.
Fixed for the next release.
- Attachments
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- another-cornercase.jpg (393.68 KiB) Viewed 3206 times