0.001 2019-07-11 18:59:47; Factorio 0.17.56 (build 46133, win64, steam) 0.001 Operating system: Windows 10 (version 1803) 0.003 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 0.003 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data 0.004 Write data path: C:/Users/windo/AppData/Roaming/Factorio [1795/106303MB] 0.004 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin 0.034 System info: [CPU: Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz, 12 cores, RAM: 4447/7985 MB, page: 7381/18225 MB, virtual: 4338/134217727 MB, extended virtual: 0 MB] 0.034 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: 0000] [Lang: en] 0.043 Available displays: 1 0.043 [0]: \\.\DISPLAY1 - Intel(R) UHD Graphics 630 {0x05, [0,0], 1920x1080, 32bit, 60Hz} 0.102 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll 0.279 Initialised Direct3D[0]: NVIDIA GeForce GTX 1050 Ti; id: 10de-1c8c; driver: nvldumdx.dll 24.21.13.9836 0.279 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none 0.279 [Local Video Memory] Budget: 3415MB, CurrentUsage: 1MB, Reservation: 0/1808MB 0.279 [Non-Local Vid.Mem.] Budget: 3593MB, CurrentUsage: 0MB, Reservation: 0/1896MB 0.279 Tiled resources: Tier 2 0.279 Unified Memory Architecture: No 0.279 BGR 565 Supported: Yes 0.279 MaximumFrameLatency: 3, GPUThreadPriority: 0 0.333 Desktop composition is active. 0.334 Graphics settings preset: very-high 0.334 Dedicated video memory size 4018 MB 0.334 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 25%] [DXT: high-quality] 0.334 [Max load threads: 32] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Color: 32bit] 0.360 DSound: Starting _dsound_update thread 0.360 DSound: Enter _dsound_update; tid=8728 0.661 Logitech LED Controller initialized. 0.690 Loading mod core 0.0.0 (data.lua) 0.870 Loading mod base 0.17.56 (data.lua) 1.508 Loading mod base 0.17.56 (data-updates.lua) 1.634 Checksum for core: 2678823001 1.634 Checksum of base: 3299896472 1.894 Loading sounds... 4.172 Info PlayerData.cpp:69: Local player-data.json unavailable 4.172 Info PlayerData.cpp:72: Cloud player-data.json available, timestamp 1562718047 4.326 Initial atlas bitmap size is 16384 4.363 Created atlas bitmap 16384x16376 [none] 4.366 Created atlas bitmap 16384x11200 [none] 4.367 Created atlas bitmap 8192x3884 [decal] 4.368 Created atlas bitmap 16384x4256 [low-object, linear-minification] 4.369 Created atlas bitmap 8192x3680 [mipmap, linear-minification, linear-magnification, linear-mip-level] 4.369 Created atlas bitmap 16384x6880 [terrain, mipmap, linear-minification, linear-mip-level] 4.370 Created atlas bitmap 4096x1600 [smoke, mipmap, linear-minification, linear-magnification] 4.370 Created atlas bitmap 4096x1712 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level] 4.370 Created atlas bitmap 2048x192 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ] 4.371 Created atlas bitmap 8192x1496 [alpha-mask] 4.374 Created atlas bitmap 16384x12632 [shadow, linear-magnification, alpha-mask] 4.374 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask] 4.379 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82 11.103 Parallel Sprite Loader initialized (threads: 5) 25.019 Sprites loaded 25.041 Generated mipmaps (4) for atlas [3] of size 16384x4256 25.052 Generated mipmaps (3) for atlas [4] of size 8192x3680 25.064 Generated mipmaps (3) for atlas [5] of size 16384x6880 25.075 Generated mipmaps (3) for atlas [6] of size 4096x1600 25.086 Generated mipmaps (4) for atlas [7] of size 4096x1712 25.098 Generated mipmaps (3) for atlas [11] of size 8192x2352 25.098 Custom mipmaps uploaded. 25.118 Custom inputs active: 0 25.220 Factorio initialised 262.394 Loading map C:\Users\windo\AppData\Roaming\Factorio\saves\PAVED BASE 123.zip: 139791987 bytes. 262.563 Loading level.dat: 299333242 bytes. 262.568 Info Scenario.cpp:187: Map version 0.17.55-0 Factorio crashed. Generating symbolized stacktrace, please wait ... c:\cygwin64\tmp\factorio-build-lgbomw\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack c:\cygwin64\tmp\factorio-build-lgbomw\src\util\logger.cpp (537): Logger::writeStacktrace c:\cygwin64\tmp\factorio-build-lgbomw\src\util\logger.cpp (544): Logger::logStacktrace c:\cygwin64\tmp\factorio-build-lgbomw\src\util\logging.cpp (96): Logging::logAndAbortOrThrow c:\cygwin64\tmp\factorio-build-lgbomw\src\util\logging.cpp (90): Logging::logAndAbortOrThrow c:\cygwin64\tmp\factorio-build-lgbomw\src\rail\train.cpp (705): Train::checkConsistency c:\cygwin64\tmp\factorio-build-lgbomw\src\rail\trainmanager.cpp (979): TrainManager::checkConsistency c:\cygwin64\tmp\factorio-build-lgbomw\src\map\map.cpp (2031): Map::checkConsistency c:\cygwin64\tmp\factorio-build-lgbomw\src\map\map.cpp (1107): Map::setupEntities c:\cygwin64\tmp\factorio-build-lgbomw\src\scenario\scenario.cpp (306): Scenario::loadFactory c:\cygwin64\tmp\factorio-build-lgbomw\src\scenario\parallelscenarioloader.cpp (151): ParallelScenarioLoader::doLoad c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (230): std::_LaunchPad,std::default_delete > > >::_Go c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (209): std::_Pad::_Call_func minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAA68D4034) 00007FFAA68D4034 (KERNEL32): (filename not available): BaseThreadInitThunk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAA6CB3691) 00007FFAA6CB3691 (ntdll): (filename not available): RtlUserThreadStart Stack trace logging done 279.298 Error Train.cpp:705: this->signalLogic.matchesTrainPath(const_cast(this)->getEndByMovement().getRail(), this->path) was not true Logger::writeStacktrace skipped. 279.325 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash. 283.556 Uploading log file 283.614 Error CrashHandler.cpp:234: Heap validation: success. 283.617 Creating crash dump. 283.934 CrashDump success