[Oxyd] [0.17.54] Biters are ideling / not finding way to base

This subforum contains all the issues which we already resolved.
Post Reply
BasterFac
Inserter
Inserter
Posts: 26
Joined: Thu May 09, 2019 12:31 pm
Contact:

[Oxyd] [0.17.54] Biters are ideling / not finding way to base

Post by BasterFac »

a friend and i have a modded game (bobs mod), 52 hours.
somehow the biters attack less and are just chilling at their bases.

somehow i might agree its difficult to make their way through the narrow passage in the south but wouldnt it be possible to make it somehow ?

https://youtu.be/lJTlLXWZBKM

also biters are forming at their bases, right next to our base, with pollution.
Attachments
Fac10.jpg
Fac10.jpg (1.1 MiB) Viewed 2365 times
Fac11.jpg
Fac11.jpg (204.68 KiB) Viewed 2365 times
Bug Rep 2.zip
(12.62 MiB) Downloaded 72 times
Last edited by BasterFac on Sat Jul 06, 2019 7:17 pm, edited 2 times in total.

Siphon098
Manual Inserter
Manual Inserter
Posts: 3
Joined: Fri Jul 05, 2019 11:01 pm
Contact:

Re: Biters are ideling / not finding way to base

Post by Siphon098 »

I also had this issue when playing on the 0.17.50 build. Not sure when, but they seemed to stop attacking right around the time a full perimeter stone wall was completed. This continued to happen for several hours.

Oarc
Fast Inserter
Fast Inserter
Posts: 100
Joined: Sun Sep 18, 2016 2:04 pm
Contact:

Re: Biters are ideling / not finding way to base

Post by Oarc »

I'm just guessing, but I think my bug report, and this reddit post might all be related:
viewtopic.php?f=7&t=72961
https://www.reddit.com/r/factorio/comme ... this_rock/


The general issues seems to be biters not moving when they really should be moving or attacking or something.

BasterFac
Inserter
Inserter
Posts: 26
Joined: Thu May 09, 2019 12:31 pm
Contact:

Re: Biters are ideling / not finding way to base

Post by BasterFac »

Siphon098 wrote:
Sat Jul 06, 2019 5:23 pm
I also had this issue when playing on the 0.17.50 build. Not sure when, but they seemed to stop attacking right around the time a full perimeter stone wall was completed. This continued to happen for several hours.
yeah, in 0.17.50 or so there was something broken but they fixed it, kinda.
the beginning of the game was ok. but everytime i play a while they seem to start breaking.

Oxyd
Former Staff
Former Staff
Posts: 1428
Joined: Thu May 07, 2015 8:42 am
Contact:

Re: [Oxyd] [0.17.54] Biters are ideling / not finding way to base

Post by Oxyd »

You are right that there is a chokepoint that they struggle with, which should be fixed in the next release.

The other part was the topology of the map – they struggled to pathfind around the lakes. Which should be fixed in 0.17.59.

Post Reply

Return to “Resolved Problems and Bugs”