I did have some mods:
- LTN
- LTN Content reader
- Recursive Blueprints
- miniloader
- OptereLib
https://drive.google.com/open?id=1Jn5li ... FA-5rwNaYh
Code: Select all
/c
blueprint = game.player.surface.create_entity{name="item-on-ground", position={0,0}, stack="blueprint"}.stack
blueprint.import_stack("0eNp1jsEKgzAQRP9lzrEYapHmV0opardlQTchiVKR/HsTvfTS28yw83Y29ONMzrNEmA08WAkwtw2B39KNJYurIxhwpAkK0k3FhWiFqtfspRsISYHlSR8Yne4KJJEj0wHazfqQeerJ54M/CAVnQ25ZKT8zqapPF4X1EKlg9wXmZ7DCQj7slfZc6/aq26ZpUvoCT4xGPg==")
blueprint.build_blueprint{
surface = game.player.surface,
force = game.player.force,
position = {2147483647, 0},
force_build = true,
}