[wheybags][0.17.4] Crash When Destroying Ghosts

This subforum contains all the issues which we already resolved.
Post Reply
Manual Inserter
Manual Inserter
Posts: 2
Joined: Mon Apr 23, 2018 9:53 pm

[wheybags][0.17.4] Crash When Destroying Ghosts

Post by MajorDestructive » Sat Mar 02, 2019 8:36 pm

I am in the part of the campaign where the east is revealed, and the biters destroy the old base.

It appears that if there are any ghost entities, the biters are made to target it, but as it has no health, the game crashes.

In the save, I have ghost copied the "Repaired Lab," but I also tried with only a single ghost conveyor, and the same crash occurs.

It does not seem to occur if no ghosts are present.

Attached are the save, and a screenshot of the error.
FactorioCampaignError.png (1.41 MiB) Viewed 307 times
Campaign002 - Leaving.zip
(2.62 MiB) Downloaded 10 times

User avatar
Factorio Staff
Factorio Staff
Posts: 258
Joined: Fri Jun 02, 2017 1:50 pm

Re: [wheybags][0.17.4] Crash When Destroying Ghosts

Post by wheybags » Mon Mar 04, 2019 12:39 pm

Fixed for the next version.
Thanks for the report!

Post Reply

Return to “Resolved Problems and Bugs”

Who is online

Users browsing this forum: No registered users