[wheybags][0.17.4] Crash When Destroying Ghosts

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MajorDestructive
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[wheybags][0.17.4] Crash When Destroying Ghosts

Post by MajorDestructive » Sat Mar 02, 2019 8:36 pm

I am in the part of the campaign where the east is revealed, and the biters destroy the old base.

It appears that if there are any ghost entities, the biters are made to target it, but as it has no health, the game crashes.

In the save, I have ghost copied the "Repaired Lab," but I also tried with only a single ghost conveyor, and the same crash occurs.

It does not seem to occur if no ghosts are present.

Attached are the save, and a screenshot of the error.
Attachments
FactorioCampaignError.png
FactorioCampaignError.png (1.41 MiB) Viewed 307 times
Campaign002 - Leaving.zip
(2.62 MiB) Downloaded 10 times

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wheybags
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Re: [wheybags][0.17.4] Crash When Destroying Ghosts

Post by wheybags » Mon Mar 04, 2019 12:39 pm

Fixed for the next version.
Thanks for the report!

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