Finding balance: a guide to belt balancers

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Trifonius
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Finding balance: a guide to belt balancers

Post by Trifonius »

I couldn't find a general guide to belt balancers, so I made one myself. It covers all MxN balancers, as well as throughput unlimited balancers.

https://docs.google.com/document/d/1FsT ... sp=sharing

Feel free to critique it all you like! Any mistakes I made, or techniques I forgot, will be corrected/added.

AngledLuffa
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Re: Finding balance: a guide to belt balancers

Post by AngledLuffa »

Very interesting - a lot to digest.

I believe there are a couple typos. On page 14,

"However, if we were to make a MxN followed by another MxN"

I believe the second one should be NxN, although I might be misunderstanding.

Also, rout -> route

Trifonius
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Re: Finding balance: a guide to belt balancers

Post by Trifonius »

"However, if we were to make a MxN followed by another MxN"

I believe the second one should be NxN, although I might be misunderstanding.
That doesn't matter here, as we are in the M=N section.

benkor1
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Re: Finding balance: a guide to belt balancers

Post by benkor1 »

Brilliant work - but I think you've missed something that a lot of people do. Your 4x4 balancer would not work, for reasons shown in this article: https://wiki.factorio.com/Balancer_mechanics.
You actually need 6 balancers to do it correctly.

How this impacts your golden role, I don't know, but I thought I might point this out.

Trifonius
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Re: Finding balance: a guide to belt balancers

Post by Trifonius »

Brilliant work - but I think you've missed something that a lot of people do. Your 4x4 balancer would not work, for reasons shown in this article: https://wiki.factorio.com/Balancer_mechanics.
You actually need 6 balancers to do it correctly.

How this impacts your golden role, I don't know, but I thought I might point this out.
The mistake is not there. 4 balancers makes a throughput limited 4x4 balancer. As I say in my section on throughput unlimited balancers, this will not suffice if you want optimal throughput under every configuration. The 6 balancers of the standard design are a result of placing 2 throughput limited balancers back-to-back, then cutting out two splitters in the middle, as back-to-back splitters on the same two belts provide no extra value.

netmand
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Re: Finding balance: a guide to belt balancers

Post by netmand »

I like that you decided to put some real thought into sharing your ideas and techniques. I like that there is a guide for such topics. I applaud the time and effort that went into making this. However, It was hard for me to read. The concepts are hard for me to follow, and by page 4 I was like, maybe I should just open up the game and try following along there? Except I don't play with mods, it's a personal choice but I wish a publication that's meant for the general public wouldn't require them to install mods just to follow along with the examples given.

At the beginning there is the observation that balancers are primarily used for loading trains, yet a quick scan of the document yielded not solid examples to follow. Where's a good example of using splitters to efficiently load a train?

You didn't point out any common mistakes and known issues as mentioned by someone above. A section like that would add value to the doc.

Tiffany
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Re: Finding balance: a guide to belt balancers

Post by Tiffany »

Thank you for the section on compressors! It turns out that's the thing I've been looking for all along. I was mainly looking into this as a way of making sure my mines (with many non-saturated belts) are guaranteed to compress down into the 4 lines that go to train loaders.

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