https://drive.google.com/open?id=1IFuUU ... bgFP3Dw9D1
When downloading and replaying this replay it crashed after a short time when a blueprint import accoured.
[0.17.42] Replay crashes when importing blueprint not in Lib: BlueprintLibrary::applyTransferBlueprintData
Re: [0.16.51] Replay crashes when importing blueprint not in Lib
Crash is still present in 0.17, achieved by starting multiplayer game -> opening blueprint library -> clicking on a blueprint to "download" and use it. Saving that, and then replaying the save.
- Attachments
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- factorio-current.log
- (10.42 KiB) Downloaded 133 times
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- replay-test.zip
- (592.28 KiB) Downloaded 125 times
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