Hi,
Run factorio > search public game > join a game > all is downloaded and loaded > screen is black at the end of the loading during 1 sec, then instant crash.
Occured 2 times in the last 2 days (this bug is quite new). I launched the game may be 6 times in the last 2 days, and it occured 2 times.
Thank you,
Wish the best for Factorio !
[kovarex] [0.15.34]Crash just after loading a multiplayer game
[kovarex] [0.15.34]Crash just after loading a multiplayer game
- Attachments
-
- factorio-current_bug2.log
- (1.33 MiB) Downloaded 250 times
-
- factorio-current_bug1.log
- (620.65 KiB) Downloaded 254 times
-
- Manual Inserter
- Posts: 1
- Joined: Mon Sep 04, 2017 1:20 am
- Contact:
Re: [0.15.34]Crash just after loading a multiplayer game (InputHandlerAllegro::processToggleMap)
mine just stops at multiplayer server list and thats it hopfully my reports can help both of us
- Attachments
-
- factorio-previous.log
- (6.07 KiB) Downloaded 222 times
-
- factorio-current.log
- (6.04 KiB) Downloaded 236 times
Re: [0.15.34]Crash just after loading a multiplayer game (InputHandlerAllegro::processToggleMap)
You have this issue: viewtopic.php?f=49&t=52351commanderwitty wrote:mine just stops at multiplayer server list and thats it hopfully my reports can help both of us
Re: [0.15.34]Crash just after loading a multiplayer game (InputHandlerAllegro::processToggleMap)
It looks like it tries to open a map before the game is fully loaded. Are you pressing map button when loading is in progress? (Just so I know how to reproduce it)jul_law wrote:Hi,
Run factorio > search public game > join a game > all is downloaded and loaded > screen is black at the end of the loading during 1 sec, then instant crash.
Occured 2 times in the last 2 days (this bug is quite new). I launched the game may be 6 times in the last 2 days, and it occured 2 times.
Thank you,
Wish the best for Factorio !
Re: [0.15.34]Crash just after loading a multiplayer game (InputHandlerAllegro::processToggleMap)
There are 3 completely unrelated bugs in this thread:
- factorio-current-bug1.log shows error when toggling the map view, that I have no idea what is about, we can try to reproduce it (Edit: Probably fixed for 0.16)
- factorio-current_bug2.log shows error in packet defregmenting error after a desync (You didn't mention a desync)
- The other post Is related to the pinger problem, which is discussed in different bug report.
Re: [0.15.34]Crash just after loading a multiplayer game (InputHandlerAllegro::processToggleMap)
Hi
Anyway for the moment, I was not able to reproduce the bug, so may be it it solved.
Thank you !
No, I just wait for the end of the loading without doing anything.It looks like it tries to open a map before the game is fully loaded. Are you pressing map button when loading is in progress? (Just so I know how to reproduce it)
No I haven't see any message related to any desync.kovarex wrote:There are 3 completely unrelated bugs in this thread:Ok, I fixed (most probably) the second bug related to defregmanting packets after desync for either 0.15.35 or 0.16. Whichever comes first.
- factorio-current-bug1.log shows error when toggling the map view, that I have no idea what is about, we can try to reproduce it (Edit: Probably fixed for 0.16)
- factorio-current_bug2.log shows error in packet defregmenting error after a desync (You didn't mention a desync)
- The other post Is related to the pinger problem, which is discussed in different bug report.
Anyway for the moment, I was not able to reproduce the bug, so may be it it solved.
Thank you !