Hey,
if a mod throws an error on start and i click on disable listed mod all mods including base are disabled.
I suggest a compiler test for disallow basemod deactivation.
Greetings, steinio.
[15.30] Disable listed mods deactivates all mods
[15.30] Disable listed mods deactivates all mods
- Attachments
-
- factorio-previous.log
- (20.54 KiB) Downloaded 208 times
-
- factorio-current.log
- (2.57 KiB) Downloaded 201 times
-
- mod-list.json
- (14.74 KiB) Downloaded 194 times
Re: [15.30] Disable listed mods deactivates all mods
Can you post the mod(s) you're using that reproduce the problem?
If you want to get ahold of me I'm almost always on Discord.
Re: [15.30] Disable listed mods deactivates all mods
https://houseofsteinert.hopto.org/mods.zipRseding91 wrote:Can you post the mod(s) you're using that reproduce the problem?
I can reproduce it in 100% of starts if you delete the mods-list.json and click on disable listed mods.
Then Factorio restarts and complains about missing noise layers. Select again disable all mods and Factorio starts only with base mod.
Re: [15.30] Disable listed mods deactivates all mods
Thanks for the report.
Fixed for next release.
Fixed for next release.