[Klonan] [0.15.1] locked belts and miner on First Step/level 3

This subforum contains all the issues which we already resolved.
Progman
Inserter
Inserter
Posts: 37
Joined: Sun Jul 10, 2016 10:45 am
Contact:

[Klonan] [0.15.1] locked belts and miner on First Step/level 3

Post by Progman »

In the initial base of the scenario map "First Step" Level 3 there are locked belts, miners and inserter. It is not possible to "build over" them, specially the belts, to change the directions. Interestingly the last belt can be build over. However, you can remove and rebuild them so they behave like normally places items where you can build over them to turn the belts/inserters/miners.
User avatar
Klonan
Factorio Staff
Factorio Staff
Posts: 5286
Joined: Sun Jan 11, 2015 2:09 pm
Contact:

Re: [Klonan] [0.15.1] locked belts and miner on First Step/level 3

Post by Klonan »

Thanks for the report,

This is fixed for the next release
Post Reply

Return to “Resolved Problems and Bugs”