I find if I use the in-game server browser and just sort by players and then quickly join a server, I don't have any issues. However if I sort by players, then sort by time, and click on multiple servers to glance at the players list... it's pretty likely when I finally do click Connect I'll get an immediate error like this one:
Log attached. It seems to think the server's IP address is 0.0.0.0.
The server itself is fine, if I go back into search and type 'sunday' it has 5 players and when I connect it has no issues joining. The failure result is only if I do some sort changes first (and maybe click on a couple different servers first). But it's virtually guaranteed to fail the way I normally look around at servers first before choosing one.
[0.14.21] Sendto failed Requested address not valid
[0.14.21] Sendto failed Requested address not valid
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- factorio-current.log
- Log file
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Re: [0.14.21] Sendto failed Requested address not valid
Can you please try enabling verbose logging ("Options" / "Other" / "Verbose logging"), try again and post the log file? Thanks.
Also, in the log you posted -- were you connecting to the same server both times? Have you tried with different servers?
Also, in the log you posted -- were you connecting to the same server both times? Have you tried with different servers?
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- Long Handed Inserter
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Re: [0.14.21] Sendto failed Requested address not valid
I get this all the time, I think it's because I double click on the server name in the listing too quickly.
Re: [0.14.21] Sendto failed Requested address not valid
You're right :). In 0.15 you won't be able to click the button before the server address is downloaded. Thanks for the report.