Hello Team,
After the recent update I am unable to open my attached save file.
I have multiple mods enabled on the save, however disabling all mods and launching the save still crashes with same error as topic : The thread tried to read from or write to a virtual address for which it does not have the appropriate access.
All other saves work without any issues with or without the mods. Even starting a new game works fine.
My previous 3 autosave also have the same issue.
Kindly help if there is anything that can be done.
I have been playing this save since Space Age was released and have invested too much time.
[Rseding91] [2.0.28] Crash loading save (CargoStation::refreshCargoPodCapacity)
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- Manual Inserter
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[Rseding91] [2.0.28] Crash loading save (CargoStation::refreshCargoPodCapacity)
- Attachments
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- mod-list.json
- mod list
- (3.85 KiB) Downloaded 13 times
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- HappySpaceAge2.zip
- save file
- (88.36 MiB) Downloaded 14 times
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- factorio-previous.log
- (15.58 KiB) Downloaded 13 times
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- factorio-dump-previous.dmp
- (1.36 MiB) Downloaded 8 times
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- factorio-dump-current.dmp
- (1.35 MiB) Downloaded 8 times
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- factorio-current.log
- (21.26 KiB) Downloaded 17 times
Re: [2.0.28] The thread tried to read from or write to a virtual address for which it does not have the appropriate acce
Welcome to the forum, and thank you for the report.
In the log there is crash after "CargoStation.cpp(374): CargoStation::refreshCargoPodCapacity".
So it looks like a duplicate of 124743 Crash loading save working in 2.0.23 "CargoStation.cpp(374): CargoStation::refreshCargoPodCapacity".
In particular,
In the log there is crash after "CargoStation.cpp(374): CargoStation::refreshCargoPodCapacity".
So it looks like a duplicate of 124743 Crash loading save working in 2.0.23 "CargoStation.cpp(374): CargoStation::refreshCargoPodCapacity".
In particular,
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- Manual Inserter
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- Joined: Sun Dec 22, 2024 12:55 pm
- Contact:
Re: [2.0.28] The thread tried to read from or write to a virtual address for which it does not have the appropriate acce
Thank you very much for the quick response. I saw that thread, but not very well versed in reading crash logs I suppose.
Any indication or post about timeline on when the fix would be released ?
Sorry if I am sounding pushy, just that I was almost about to finish the game by going to the shattered planet.
Any indication or post about timeline on when the fix would be released ?
Sorry if I am sounding pushy, just that I was almost about to finish the game by going to the shattered planet.
Re: [2.0.28] The thread tried to read from or write to a virtual address for which it does not have the appropriate acce
This issue is actually a different crash than the linked one. I was partially mistaken with the other bug report.
If you want to get ahold of me I'm almost always on Discord.
Re: [2.0.28] Crash loading save (CargoStation::refreshCargoPodCapacity)
Coming here to send my save, log, and dump as well.
Save
Save
- Attachments
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- factorio-dump-current.dmp
- (999.84 KiB) Downloaded 7 times
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- factorio-current.log
- (46.36 KiB) Downloaded 11 times
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- Manual Inserter
- Posts: 3
- Joined: Sun Dec 22, 2024 12:55 pm
- Contact:
Re: [2.0.28] Crash loading save (CargoStation::refreshCargoPodCapacity)
Thank you again for the responses, hopefully this will get fixed at some point.
I am going to take break from factorio until then, just don't have the motivation to start over again after coming this close to shattered planet
I am going to take break from factorio until then, just don't have the motivation to start over again after coming this close to shattered planet
Re: [2.0.28] Crash loading save (CargoStation::refreshCargoPodCapacity)
This is now fixed for the next release.
If you want to get ahold of me I'm almost always on Discord.