I previously reported a crash with this save here, while that was marked as resolved when I attempted to load the save again, the save crashed again but with a different error log.
I saw that a crash in this function had already been reported here so I waited for 2.0.27 to test again.
The save is still the same as in 123802 but I have attached it here as well, the log and dump are also attached.
[2.0.27] Crash loading save working in 2.0.23 "CargoStation.cpp(374): CargoStation::refreshCargoPodCapacity"
[2.0.27] Crash loading save working in 2.0.23 "CargoStation.cpp(374): CargoStation::refreshCargoPodCapacity"
- Attachments
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- Space Age Editor Stress Testing - No Mods.zip
- (22.8 MiB) Downloaded 14 times
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- factorio-dump-current.dmp
- (1.3 MiB) Downloaded 7 times
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- factorio-current.log
- (36.55 KiB) Downloaded 20 times
Re: [2.0.27] Crash loading save working in 2.0.23 "CargoStation.cpp(374): CargoStation::refreshCargoPodCapacity"
Sorry, the underlying issue was fixed but the save is in a broken state and no migration was added. So until that happens (if it happens) the save won’t migrate or work correctly.
If you want to get ahold of me I'm almost always on Discord.
Re: [2.0.27] Crash loading save working in 2.0.23 "CargoStation.cpp(374): CargoStation::refreshCargoPodCapacity"
Ah, I see. I did wonder if that might have been the case given the rather unusual circumstance of the original bug. Thanks for confirming that for me.
Re: [2.0.27] Crash loading save working in 2.0.23 "CargoStation.cpp(374): CargoStation::refreshCargoPodCapacity"
So I've been playing on 2.0.23, and Steam updated it to 2.0.28, and I'm getting this exact error. Always been on a stable branch, and factorio shouldn't have this bug that prevents me from loading the map at all.
Re: [2.0.27] Crash loading save working in 2.0.23 "CargoStation.cpp(374): CargoStation::refreshCargoPodCapacity"
It shouldn’t, that’s why they’re called bugs.
If you want to get ahold of me I'm almost always on Discord.
Re: [2.0.27] Crash loading save working in 2.0.23 "CargoStation.cpp(374): CargoStation::refreshCargoPodCapacity"
So, after reading the log, I'm not getting this exact crash. So going to post my log in the other thread.
Re: [2.0.27] Crash loading save working in 2.0.23 "CargoStation.cpp(374): CargoStation::refreshCargoPodCapacity"
This is now fixed for the next release.
If you want to get ahold of me I'm almost always on Discord.