[Genhis][2.0.25] Huge UPS drop when building roboports
[Genhis][2.0.25] Huge UPS drop when building roboports
Since one of the last updates I get huge UPS drops whenever I build roboports manually.
I verified on some of my older maps/saves and it's not depending on the map.
Just load a save big enough to have UPS a bit below 60 and try to build/place roboports by hand, you can watch the UPS going down immediately.
It doesn't matter where you do it, inside a base, far away from anything, always the same.
If you place a blueprint with only one roboport in it, it doesn't show this problem.
I verified on some of my older maps/saves and it's not depending on the map.
Just load a save big enough to have UPS a bit below 60 and try to build/place roboports by hand, you can watch the UPS going down immediately.
It doesn't matter where you do it, inside a base, far away from anything, always the same.
If you place a blueprint with only one roboport in it, it doesn't show this problem.
Re: Huge UPS drop when building roboports
Why was my post moved from bugs to technical help?
Does a UPS drop from 50 to 15 for just holding a roboport in hand not quallify as a bug?
Does a UPS drop from 50 to 15 for just holding a roboport in hand not quallify as a bug?
Re: Huge UPS drop when building roboports
Can you post screenshots with the debug option show-time-usage (see 68653) enabled both when the issue is not occurring and when it is? A log file might also be useful.
There are 10 types of people: those who get this joke and those who don't.
Re: Huge UPS drop when building roboports
Sure, here it comes.
pics
Re: Huge UPS drop when building roboports
Looks like you also found 122121, which looks similar but I don't think is related. Most of your time is spent in gui-render-preparation (45ms, which is... a lot). A screenshot of the issue with show-gpu-time-usage may or may not be useful. A save also may or may not be useful.
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Addendum: I've seen much smaller performance issues left in bug reports, not entirely sure why this was moved to technical help. (Nor can I tell if it was done so by a mod or dev.)
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Addendum: I've seen much smaller performance issues left in bug reports, not entirely sure why this was moved to technical help. (Nor can I tell if it was done so by a mod or dev.)
There are 10 types of people: those who get this joke and those who don't.
Re: [Genhis][2.0.25] Huge UPS drop when building roboports
See 3638 for how to provide the save.
Re: Huge UPS drop when building roboports
Somehow I overlooked the gpu-time request you madeJap2.0 wrote: ↑Sat Dec 14, 2024 5:37 pm Looks like you also found 122121, which looks similar but I don't think is related. Most of your time is spent in gui-render-preparation (45ms, which is... a lot). A screenshot of the issue with show-gpu-time-usage may or may not be useful. A save also may or may not be useful.
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Addendum: I've seen much smaller performance issues left in bug reports, not entirely sure why this was moved to technical help. (Nor can I tell if it was done so by a mod or dev.)
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Re: [Genhis][2.0.25] Huge UPS drop when building roboports
Thanks for the report, this is fixed for the next release. I forgot to divide radius by 32, so the radar minimap visualization logic traversed a lot more chunks than necessary.