[Genhis][2.0.25] Huge UPS drop when building roboports

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[Genhis][2.0.25] Huge UPS drop when building roboports

Post by Guenni7 »

Since one of the last updates I get huge UPS drops whenever I build roboports manually.
I verified on some of my older maps/saves and it's not depending on the map.
Just load a save big enough to have UPS a bit below 60 and try to build/place roboports by hand, you can watch the UPS going down immediately.
It doesn't matter where you do it, inside a base, far away from anything, always the same.
If you place a blueprint with only one roboport in it, it doesn't show this problem.
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Re: Huge UPS drop when building roboports

Post by Guenni7 »

Why was my post moved from bugs to technical help?

Does a UPS drop from 50 to 15 for just holding a roboport in hand not quallify as a bug?
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Re: Huge UPS drop when building roboports

Post by Jap2.0 »

Can you post screenshots with the debug option show-time-usage (see 68653) enabled both when the issue is not occurring and when it is? A log file might also be useful.
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Re: Huge UPS drop when building roboports

Post by Guenni7 »

Sure, here it comes.
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factorio-current.log
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Re: Huge UPS drop when building roboports

Post by Jap2.0 »

Looks like you also found 122121, which looks similar but I don't think is related. Most of your time is spent in gui-render-preparation (45ms, which is... a lot). A screenshot of the issue with show-gpu-time-usage may or may not be useful. A save also may or may not be useful.

----

Addendum: I've seen much smaller performance issues left in bug reports, not entirely sure why this was moved to technical help. (Nor can I tell if it was done so by a mod or dev.)
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Re: Huge UPS drop when building roboports

Post by posila »

Jap2.0 wrote: Sat Dec 14, 2024 5:37 pm Looks like you also found 122121, which looks similar but I don't think is related. Most of your time is spent in gui-render-preparation (45ms, which is... a lot).
I agree. Moving back to bug reports. I believe it is related to fix for 117994
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Re: Huge UPS drop when building roboports

Post by posila »

Guenni7 wrote: Sat Dec 14, 2024 6:52 am Sure, here it comes.
Thank you for the log. Can you also upload your save, please?
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Re: Huge UPS drop when building roboports

Post by Guenni7 »

posila wrote: Sat Dec 14, 2024 7:25 pm Thank you for the log. Can you also upload your save, please?
Unfortunately I get a http-error when I try to upload the 79MB file.

But as I wrote in first comment, the bug is not map-related, I tried several old maps and the roboport shows the same behaviour.
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Re: [Genhis][2.0.25] Huge UPS drop when building roboports

Post by Loewchen »

See 3638 for how to provide the save.
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Re: [Genhis][2.0.25] Huge UPS drop when building roboports

Post by Guenni7 »

Loewchen wrote: Sat Dec 14, 2024 9:20 pm See 3638 for how to provide the save.
https://drive.google.com/file/d/1f1EBRB ... drive_link
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Re: Huge UPS drop when building roboports

Post by Guenni7 »

Jap2.0 wrote: Sat Dec 14, 2024 5:37 pm Looks like you also found 122121, which looks similar but I don't think is related. Most of your time is spent in gui-render-preparation (45ms, which is... a lot). A screenshot of the issue with show-gpu-time-usage may or may not be useful. A save also may or may not be useful.

----

Addendum: I've seen much smaller performance issues left in bug reports, not entirely sure why this was moved to technical help. (Nor can I tell if it was done so by a mod or dev.)
Somehow I overlooked the gpu-time request you made :)
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Re: Huge UPS drop when building roboports

Post by posila »

Guenni7 wrote: Mon Dec 16, 2024 12:52 am Somehow I overlooked the gpu-time request you made :)
Thanks, using your save we are able to see similar slow down as you do. Genhis is looking into it.
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Re: [Genhis][2.0.25] Huge UPS drop when building roboports

Post by Genhis »

Thanks for the report, this is fixed for the next release. I forgot to divide radius by 32, so the radar minimap visualization logic traversed a lot more chunks than necessary.
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