[boskid][2.0.23] Wire length limits different for selector combinator

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Semaphor
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[boskid][2.0.23] Wire length limits different for selector combinator

Post by Semaphor »

What did you do?
Attaching wires from power pole to combinator. I noticed the wire was too long for a regular decider combinator (this is fine) but for some reason the wire was able to reach a selector combinator a bit further away.


What happened?
Selector combinator has a longer wire.


What did you expect to happen instead? It might be obvious to you, but do it anyway!
Expected wire lengths to be enforced uniformly for all combinators.


Does it happen always, once, or sometimes?
Always. Here is a video:
bug.mp4
Video of wire
(1.77 MiB) Downloaded 14 times
Rseding91
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Re: [2.0.23] Wire length limits different for selector combinator

Post by Rseding91 »

Thanks for the report. Wire reach is calculated as min(left, right) for two entities, the combinator does not have an increased distance and so it must be closer to the pole.
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IsaacOscar
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Re: [2.0.23] Wire length limits different for selector combinator

Post by IsaacOscar »

Rseding91 wrote: Thu Dec 12, 2024 1:41 pm Thanks for the report. Wire reach is calculated as min(left, right) for two entities, the combinator does not have an increased distance and so it must be closer to the pole.
Actually it does: https://github.com/wube/factorio-data/b ... etwork.lua,
the circuit_wire_max_distance of selector combinators is 13, for arithmetic and deciders it is 9.
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boskid
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Re: [2.0.23] Wire length limits different for selector combinator

Post by boskid »

Taking out of not a bug as the resolution is unrelated to the stated issue.
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Re: [2.0.23] Wire length limits different for selector combinator

Post by boskid »

Ok, In 2.0.25, selector combinator wire reach will be changed to be the same as wire reach of other combinators.
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Hares
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Re: [2.0.23] Wire length limits different for selector combinator

Post by Hares »

boskid wrote: Thu Dec 12, 2024 2:18 pm Ok, In 2.0.25, selector combinator wire reach will be changed to be the same as wire reach of other combinators.
I assume, existing setups should not break?
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Re: [2.0.23] Wire length limits different for selector combinator

Post by boskid »

Hares wrote: Thu Dec 12, 2024 5:58 pm I assume, existing setups should not break?
No, existing setups will keep working, imported blueprints may become broken if they had wires over the new limit.
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