Central Planetary Control (CPC) - Space Age

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Smart triggering, counters and sensors, useful circuitry, switching as an art :), computers.
Please provide if possible always a blueprint of your creation.
Stin
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Central Planetary Control (CPC) - Space Age

Post by Stin »

This is a further development of my demand-driven production.

Space age likes it more necessary that planets react automatically. Since we can use the radar station to distribute signals planet-wide, the task of setting up one central control unit per planet should be solvable.

The calculated signals are then forwarded to local production using relay stations

The following tasks are undertaken
  • Classification of the demand for items (demand-driven production)
  • Calculation of control signals that can be used for the individual production units.
  • Calculating the percentage fulfillment of the capacity and visually displaying the degree of fulfillment as well as backlogs in production.
  • Automatic addition of further Robos depending on the placed Roboports (Highest quality with >=50 available)
  • Calculates how many train wagons are necessary to fulfill 100%
  • Encodes a signal which trains should pick up new resources (the relay station decode the signal again)
  • Based on the fill levels of the oil products, a recommendation is issued to switch on production units (such as conversions or fuel conversions)
The following signals are used
  • All producible items on the red and green line above the radar station
  • The “Z” signal for the encrypted train request
  • The “Info” signal to indicate the integrity of the signal lines
Requirements
  • Capacities must be reported that must be fulfilled. This is done via the green signal line. Ideally, this is built into the blueprints of the production units. I recommend reporting 75% of the actual capacity of storage chests and tanks here
  • Tank fill levels must be reported at the “uncommon” quality level via the green line. Capacities normal via quality level normal
  • Works for Logistiv driven Production
CPC.png
CPC.png (3.46 MiB) Viewed 640 times

The signals are then passed on or decoded to the production units on site.
Relay_Station_3.png
Relay_Station_3.png (508.86 KiB) Viewed 498 times


  • 1.01 / 16.11.2024 / Error source eliminated when dividing by 0 in the control signals.
  • 1.02 / 17.11.2024 / Relay station with direct fluid input and manual setting
  • 1.03 / 17.11.2024 / Error source eliminated when dividing gives <1%.
  • 1.04 / 17.11.2024 / Oil improvments
Last edited by Stin on Sun Nov 17, 2024 3:30 pm, edited 24 times in total.
English is my second language and I am not good at languages
Stin
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Posts: 44
Joined: Fri Nov 09, 2018 7:16 pm
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Re: Central Planetary Control (CPC) - Space Age

Post by Stin »

use relay station
  • Normal signals can be picked up at the pole. The red line has an interrupter and does not report any signals back to the planet-wide signal network.
  • The green line reports the capacities back to the planet-wide signal network.
  • Tank fillings are reported via quality level “uncommon” on the green line
  • Both lights must light up.
  • Only one relay station may be connected to a local network
  • By default, the relay station does not transmit signals that are on the signal tab with 0-9 & A-Z (see CPC filtered signals): This behavior can be changed on the constant combinator of the realy station
  • Set the local capacity directly at the relay station or in the respective production unit via the green line
Relay_Station_4.png
Relay_Station_4.png (522.95 KiB) Viewed 495 times
control production
  • Connect your machines with a red line from a relay station. Switch them on with your needed state (Normally >0)
  • Give every Machine some storage chests und report the capacity of the chest to the green signal line of your relay station.
  • Auto wast units can wast items with "<-1" on the red line
control trains
  • Check your train output at your relaysstation and activate the train stop by >0 of your resource.

CPC - Demand-driven production
  • Unwanted signals are filtered out on the green signal line (see image)
  • The capacities reported on the green lines are then compared with the logistic network and a percentage value is output.
  • Tank fill levels are reported via the green signal line at the “uncommon” quality level
  • Both lights must be on
  • Calculates signals for the red line.
Signal Filtered.png
Signal Filtered.png (1.43 MiB) Viewed 588 times

CPC - Red Line Signals
-2 = Wast item
-1 = Too many items
0 = Good Amount
1 = Need more items
2 = emergency shortage

CPC - Robot deployment
  • The logistics network is searched for all quality levels of robots. The highest quality level, which has at least 50 units, is requested via the requester chests
  • The roboports placed on the planets are multiplied with adjustable constants. If there are fewer robots of the respective type on the planet, more are provided.
Robo Deployment.png
Robo Deployment.png (862.4 KiB) Viewed 581 times

CPC - Monioring Room
  • Shows the fulfillment levels of each tracked item. Each light corresponds to 25%
Monitoring Room.png
Monitoring Room.png (1.06 MiB) Viewed 580 times

CPC - Wagon Calculation
  • Calculates the difference between capacity and available items in the logical network (or via uncommonly labeled fill levels). This value is then divided by full train wagons. The result is then the full train wagons per item.
Wagon_Calculation.png
Wagon_Calculation.png (525.51 KiB) Viewed 578 times
CPC - Encoded Train Control
  • Checks whether a whole train should set off. In my case, the trains have four wagons. So I have set the value from 5 wagons
  • After a binary encryption key, selected requests are sent to the signal Z of the red line. Only signals that contain the key are available and only signal 0 and 1 is possible. If the key is changed, the key must also be changed in the Realaystation
Train_control.png
Train_control.png (642.87 KiB) Viewed 573 times


CPC - Oil Control
  • Indicates which production method should be activated based on the fill level recommendations on the red signal line
  • subject of further improvment
Oil_control.png
Oil_control.png (607.25 KiB) Viewed 570 times

CPC - Rare items
  • Shows the 5 rarest items (legendary and normal)
  • can't show items <1%
Rare Items.png
Rare Items.png (948.36 KiB) Viewed 569 times

CPC - Analysis
  • Detailed analyzes can be carried out here.
  • Each room contains a constant combinator to filter the results
Analysis.png
Analysis.png (1014.57 KiB) Viewed 558 times
Last edited by Stin on Mon Nov 18, 2024 2:59 pm, edited 9 times in total.
English is my second language and I am not good at languages
Stin
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Posts: 44
Joined: Fri Nov 09, 2018 7:16 pm
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Re: Central Planetary Control (CPC) - Space Age

Post by Stin »

The following examples were developed back to normal quality. I actually only use legendary production facilities.
Just connect a pole with green and red wires to a relay station.


I use this capacity values (75%)
  • 36 * Stacksize per Filtered Storage Chest
  • 18000 Storage tank
CPC_Examplel.png
CPC_Examplel.png (1.99 MiB) Viewed 445 times

Last edited by Stin on Sun Nov 17, 2024 7:21 am, edited 10 times in total.
English is my second language and I am not good at languages
Stin
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Posts: 44
Joined: Fri Nov 09, 2018 7:16 pm
Contact:

Re: Central Planetary Control (CPC) - Space Age

Post by Stin »

If somebody used my blueprints till now, please use the new 1.03+ blueprints and delete your old CPC before placement
English is my second language and I am not good at languages
Stin
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Posts: 44
Joined: Fri Nov 09, 2018 7:16 pm
Contact:

Re: Central Planetary Control (CPC) - Space Age

Post by Stin »

I have the CPC running on all planets and it works without any problems

Unfortunately, Fulguera needs manual intervention from time to time: I have to switch off the scatter generation manually from time to time until my rescylers have converted or destroyed enough products made from scrap again.

Nevertheless, I will completely revise the CPC. I am dissatisfied with the red signal line.

I will redesign the red line so that it is encoded bit by bit.

This version of the CPC seems to be stable and I will continue to offer it in this version. As soon as I have finished the new version I will show it here under a new name, but that will certainly take a little longer.


At the moment I would like to encode the producible goods on the red line bit by bit as follows
BIt_encoding.png
BIt_encoding.png (27.09 KiB) Viewed 227 times
English is my second language and I am not good at languages
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