2.0 added in allowing to open the window for ghost entities so we can set recipes for them. However, if I open the circuit or logistic connection window and try to the enable/disable filter, it will close when the entity is built.
Similar, for things like inserters, if I place a ghost inserter and try to set the filter, the "Set filter" window will close if the entity is built. Essentially, this means that I have to be fast and select the filter, or else it will close. It can be frustrating especially when faster bots is researched.
This feels like a bug report rather than a suggestion because having to wait for the bot to place it to change its settings defeats the purpose of being able to change ghost entity settings. Either that or be really fast and set the filter before the bot places it.
This is true for things like ghost storage chests' filters or setting any circuit conditions as well. Same with ghost combinators.
https://streamable.com/0bgth4
[2.0.15] Window for ghost entity closes when built by bot
-
- Burner Inserter
- Posts: 18
- Joined: Wed Nov 25, 2020 10:29 am
- Contact:
[2.0.15] Window for ghost entity closes when built by bot
Last edited by RusselRaZe on Thu Nov 07, 2024 8:39 am, edited 2 times in total.
Re: [2.0.15] Window for ghost entity closes when built by bot
That happens to me all the time ! And the worst is i know when it could happen, but i still try to set the things up very fast before the bot builds it.
Would +1 a suggestion there
Would +1 a suggestion there
-
- Burner Inserter
- Posts: 18
- Joined: Wed Nov 25, 2020 10:29 am
- Contact:
Re: [2.0.15] Window for ghost entity closes when built by bot
I have a feeling someone else reported it, but I figured I'd post it since I couldn't really find it when searching here.
Setting recipes for assemblers is fine; they don't close when the entity is built, but for everything else, it doesn't play nicely with it lol
Re: [2.0.15] Window for ghost entity closes when built by bot
to me the worst is for setting up quality filter on inserters that feed recyclers, because those can't get parameterized and when bots are too fast, filters aren't set, the windows get closed when bots build the inserter and it start recycling things even if it shouldn't have had the filter been set up properly.
It's a little nothing but i can understand how it would be annoying if it's not taken as a minigame (that shouldn't be there) everytime.
It's a little nothing but i can understand how it would be annoying if it's not taken as a minigame (that shouldn't be there) everytime.