[Lou][2.0.11] Game crashes after deconstructing landfill ghosts

This subforum contains all the issues which we already resolved.
User avatar
BattleFluffy
Fast Inserter
Fast Inserter
Posts: 199
Joined: Sun Mar 31, 2019 4:58 pm
Contact:

[Lou][2.0.11] Game crashes after deconstructing landfill ghosts

Post by BattleFluffy »

While playing Space Age, I placed my wall blueprint at the water's edge. When placed, landfill ghosts appear beneath items on water tiles. I did not wish these to be built on the water, so I use a Decon Planner filtered for Tiles Only, and with the filter set to Landfill. I then drag-select the overbuilt area, and instantly upon releasing the left mouse button, the game crashes.


Steps to reproduce:

1) Load the save
2) Create a decon planner, right-click it and set to "Tiles Only". Filter for Landfill.
3) Using this decon planner, drag-select the wall blueprint at [gps=395,-1175]

decon.png
decon.png (1.41 MiB) Viewed 773 times
Attachments
factorio-current.log
(10.65 KiB) Downloaded 9 times
doin ace with temphix.zip
(15.59 MiB) Downloaded 5 times

User avatar
Lou
Factorio Staff
Factorio Staff
Posts: 150
Joined: Mon Nov 30, 2020 10:50 am
Contact:

Re: [Lou][2.0.11] Game crashes after deconstructing landfill ghosts

Post by Lou »

Thank you for the report. The issue is fixed for version 2.0.13

User avatar
BattleFluffy
Fast Inserter
Fast Inserter
Posts: 199
Joined: Sun Mar 31, 2019 4:58 pm
Contact:

Re: [Lou][2.0.11] Game crashes after deconstructing landfill ghosts

Post by BattleFluffy »

woohoo, thanks ! :D You guys are the best!! So efficient :>

Post Reply

Return to “Resolved Problems and Bugs”