Hello.
Game crashed instantly when i load modded save without any mods active.
I just wanted to see the blueprints in my book.
UPD: When I load with activated mods, also crashes.
But if you load a separate save, not autosave, everything is fine.
It crashes only with an autosave.
			
							[Rseding91] [1.1.110] Crash loading modded save without mods (BlueprintSetupGui::logic)
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				Shadow_Man
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[Rseding91] [1.1.110] Crash loading modded save without mods (BlueprintSetupGui::logic)
- Attachments
- 
			
		
		
				- Fantario.zip
- Save without crash
- (14.56 MiB) Downloaded 97 times
 
- 
			
		
		
				- _autosave1.zip
- Save with crash
- (20.11 MiB) Downloaded 93 times
 
- 
			
		
		
				- factorio-dump-current.dmp
- (929.44 KiB) Downloaded 92 times
 
- 
			
		
		
				- factorio-current.log
- (8.58 KiB) Downloaded 105 times
 
Re: [Rseding91] [1.1.110] Crash loading modded save without mods (BlueprintSetupGui::logic)
Thanks for the report however I am not able to reproduce any crash. Are you still able to reproduce this issue?
			
			
									
									If you want to get ahold of me I'm almost always on Discord.
						- 
				Shadow_Man
- Fast Inserter 
- Posts: 154
- Joined: Fri Mar 02, 2018 2:55 pm
- Contact:
Re: [Rseding91] [1.1.110] Crash loading modded save without mods (BlueprintSetupGui::logic)
Just downloaded version 1.1, loaded the autosave from the first post, and immediately crashed.

When I load the autosave without the blueprints file (renamed it), then everything is fine, the message “object has been deleted” appears and the game continues.
When I load the "Fantario" save, then everything is fine regardless blueprints file exists or not.
Some thoughts: the autosave is created while the blueprint book is open, perhaps there is a blueprint book loading/displaying error after loading autosave.
I can post the blueprint book file if necessary.
			
			
									
									
						
When I load the autosave without the blueprints file (renamed it), then everything is fine, the message “object has been deleted” appears and the game continues.
When I load the "Fantario" save, then everything is fine regardless blueprints file exists or not.
Some thoughts: the autosave is created while the blueprint book is open, perhaps there is a blueprint book loading/displaying error after loading autosave.
I can post the blueprint book file if necessary.
Re: [Rseding91] [1.1.110] Crash loading modded save without mods (BlueprintSetupGui::logic)
It looks like I will need that file to reproduce it.
			
			
									
									If you want to get ahold of me I'm almost always on Discord.
						- 
				Shadow_Man
- Fast Inserter 
- Posts: 154
- Joined: Fri Mar 02, 2018 2:55 pm
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Re: [Rseding91] [1.1.110] Crash loading modded save without mods (BlueprintSetupGui::logic)
Here.
			
							- Attachments
- 
			
		
		
				- blueprint-storage.zip
- (4.25 MiB) Downloaded 88 times
 
Re: [Rseding91] [1.1.110] Crash loading modded save without mods (BlueprintSetupGui::logic)
Thanks for the file. I was able to reproduce it with that and it's now fixed for the next release.
			
			
									
									If you want to get ahold of me I'm almost always on Discord.
						