[1.1.39][mac]Relentless crashes on startup
[1.1.39][mac]Relentless crashes on startup
Ever since installing 1.1.39, startup crashes have become the norm. If I'm lucky, I am able to start the game on 1 out of 5 attempts. I've also experienced other crashes, and my long-running game has become unplayable. Recently I had a very bad crash when clicking on an item in a Spidertron equipment grid, and the game would not start at all, aafter something like 40+ tries. I deleted Factorio and my user folder (after making backups), downloaded the 1.1.39 installer, and started from scratch. Same results, had to try a bunch of times to even get to the main menu. Eventually I was able to make a new sandbox game, which crashed when I saved it. Factorio was solid and reliable up through 1.1.38, and now it's a disaster for me. Please help!
- Attachments
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- Sandbox 1.zip
- (2.15 MiB) Downloaded 200 times
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- crash on startup.rtf
- (66.79 KiB) Downloaded 202 times
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- factorio-current.log
- (8.65 KiB) Downloaded 194 times
Re: [1.1.39][mac]Relentless crashes on startup
Can you try turning off the main menu simulation in the config file, and see if that stops it from crashing on the main menu?
In config.ini, change:
to
In config.ini, change:
Code: Select all
; Options: true, false
; show-game-simulations-in-background=true
Code: Select all
; Options: true, false
show-game-simulations-in-background=false
Re: [1.1.39][mac]Relentless crashes on startup
That definitely helped! It is now reliably getting to the main menu. Still crashing in the game, seems to be inventory-reated. I created a new game, placed a burner inserter, and then in the inventory panel I shift-clicked to move wood into the inserter. The game crashed immediatly. Should I post that as a separate issue? Files are attached.
- Attachments
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- factorio-current shift click.log
- (8.95 KiB) Downloaded 170 times
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- Crash on shift click.rtf
- (66.58 KiB) Downloaded 169 times
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- New Game 1.zip
- (1.6 MiB) Downloaded 173 times
Re: [1.1.39][mac]Relentless crashes on startup
There is no need for new report, it is still the same issue: some logic (that is faulty) related to equpment grid is being run when doing stack transfers as in some cases when a grid is open this can be used to fill the grid. The same issue was with background simulations as in some of the scenes there are scripted parts that insert some equipment and this was causing the crash in main menu.
This fault is due to usage of std::uncaught_exceptions method which looks to be not provided by the libc++ in macOS 10.11.6. A fix was already applied to use std::uncaught_exception instead so this issue should be fixed in 1.1.40.
This fault is due to usage of std::uncaught_exceptions method which looks to be not provided by the libc++ in macOS 10.11.6. A fix was already applied to use std::uncaught_exception instead so this issue should be fixed in 1.1.40.
Re: [1.1.39][mac]Relentless crashes on startup
OK, thanks! The background sim workaround allows me to play the game until the next release. I appreciate the quick responses to my questions!