While modding, Angel wanted to make a new nuclear reactor that gave a higher neighbouring bonus.
So duplicating the existing reactor, renaming it, and doubling the neighbouring bonus, then went ingame.
- Adding 2 base game reactors next to each other give +100%, as expected.
- When adding 2 of the modded entities are placed next to each other, they both get +200%.
- However, when placing one of each next to each other, they get both +0% instead of the modded one having a bonus of +100% (coming from the vanilla one) and the vanilla one a bonus of +200% (coming from the modded one)
lovely_santa