Right, but how many people know to do that search? 64,000 people are registered on the forum - 3% of the people who own the game, and I think a significant portion (likely a vast majority) don't log on often, or at all anymore. I was curious, so some quick statistics:Loewchen wrote: ↑Sat Jul 13, 2019 5:26 pmThis information is one google or forum search away, if someone honestly needs to have the game declared stable to not have to do that, staying on the stable release might not be a bad thing.Chaoseed wrote: ↑Sat Jul 13, 2019 5:05 pmWell...yeah? Obviously? How many of the players who own Factorio on Steam are willing to right-click the game, select Properties, go to the Betas tab, then opt-in to releases labeled "experimental"? How many ordinary players know how to do that?We have been asked a few times when stable will be released, but my question is, why does it matter exactly which version we call stable? Are you waiting for stable to play a new playthrough?
You guys can release whatever and whenever you want, it's your decision. Just don't be surprised when players don't hunt down the experimental releases.
Total members: 64,609
Zero posts: 38,237 (59.18%)
One post or less: 47,459 (73.46%)
Two posts or less: 52,461 (81.20%)
Ten posts or less: 60,826 (94.14%)
Now sure, that isn't necessarily representative of who actively watches the forum. There are people who watch the forum regularly but never post. There are people who posted actively but have since left. But it gives a general idea. (It also reminds me once again that I waste way too much time on here... I'm in the 99.97th percentile. Ouch.)
"What about Reddit," you might say. Yes, there are more people on Reddit than here. 146,217 in /r/factorio. A whole 7%. Maybe 8.
And let's be honest, how many people regularly look in-depth into the "recent news" section in Steam?
Sure, you have people on Youtube and stuff... Mangledpork (Bentham) has 32,859 subs. Katherine of Sky 94,459. Nialus 33,535. Xtermintor 32,112. Antieliz 5,875 (12,419 followers on Twitch). Negative root 10,573 (although he hasn't been active for a couple years). Twitch claims Factorio has 122,000 followers, although I'm not entirely sure how it's getting that number.
And then you have to keep in mind that most of the people outside of that (broadly estimated) 5-20% of people who regularly follow Factorio online would have no idea how ridiculously stable Factorio's experimental releases are.