[0.16.51] Health bar on huge entities displayed incorrectly

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TK_Neg
Burner Inserter
Burner Inserter
Posts: 11
Joined: Sun Apr 30, 2017 6:04 pm

[0.16.51] Health bar on huge entities displayed incorrectly

Post by TK_Neg » Thu Jul 12, 2018 12:43 am

I've a modded structure that is 17x18 in my game, and whenever it takes damage the health bar displayed does some interesting things. Green bar in the middle of a grey bar, part of the bar's graphic changed to something else entirely, both red and green showing up on either end of the bar with grey in the middle, for example. Images to show what I'm talkin about. Not game-breaking, but I felt it should be brought to light.

Mod in question is WhistleStopFactories 0.0.8

https://cdn.discordapp.com/attachments/ ... -22-18.jpg

https://cdn.discordapp.com/attachments/ ... -31-30.jpg

https://cdn.discordapp.com/attachments/ ... -31-46.jpg

https://cdn.discordapp.com/attachments/ ... -32-05.jpg

https://cdn.discordapp.com/attachments/ ... -32-31.jpg

Rseding91
Factorio Staff
Factorio Staff
Posts: 7937
Joined: Wed Jun 11, 2014 5:23 am

Re: [0.16.51] Health bar on huge entities displayed incorrectly

Post by Rseding91 » Tue Jul 31, 2018 8:58 pm

Thanks for the report. It's now fixed for 0.17.
If you want to get ahold of me I'm almost always on IRC and Discord.

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