Toggling Cheat Mode does not update gui until reopen or you try to build something:
cheat_mode GUI.
Re: cheat_mode GUI.
This is a general problem with almost every GUI we have: they don't poll the game state to update because it breaks in MP.
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Re: cheat_mode GUI.
Rseding, that isn't exactly a universal truth. Unlocking research immediately updates the inventory GUI (as does removing research), and while it's not exactly easy for a beginner programmer like myself, in the custom GUIs I've made I am able to update GUIs for all players without any desyncing.
In fact, this isn't even something that's particularly novel. Many servers that have a Player List (like DDDGamer's) update for all players simultaneously without any issues.
Is there something particularly complex about the inventory GUI or with player.cheat_mode that makes it different than my examples? Or is this something the GUI update would fix anyways, and we should just be patient with?
In fact, this isn't even something that's particularly novel. Many servers that have a Player List (like DDDGamer's) update for all players simultaneously without any issues.
Is there something particularly complex about the inventory GUI or with player.cheat_mode that makes it different than my examples? Or is this something the GUI update would fix anyways, and we should just be patient with?