new zerling with skill(fly)
new roach with skill (burrow)
new queen with skill (spawn)
for new hardcorio 2.0.x

Not true. A lot of us like hardcorio. Thats why i included it in the hardcorepack. Your mod seems to really stand out from the other "upping difficulty" mods out there. and the one with the least compability issues. So i would very much like a hardcorio SC2 with english aswellStx3 wrote:I think new Hardcorio:SC2 i make only with russian locale bacause i see fans only in russian comunity
if you want, you can add my creation in its modpak, I do programming just for funNot true. A lot of us like hardcorio. Thats why i included it in the hardcorepack. Your mod seems to really stand out from the other "upping difficulty" mods out there. and the one with the least compability issues. So i would very much like a hardcorio SC2 with english aswellThink about it!
Awesome man! appreciate your hard workStx3 wrote:BETA VERSION OF HARDCORIO:SC2
New enemy bases, new enemy units spawn (eggs => units)
All units stored in triggers and dont make lags
New lasers!!!
AND MORE MORE MORE! You want to see this!!!
(thx Voal for starcraft 2 textures)
about all the bugs write here
Download v2.1.3beta (without elerium and cars)
No! dont put it now, this is a beta for tests!darkshadow1809 wrote: Awesome man! appreciate your hard workWill defo put this in the next release of the Hardcoremodpack!
Ah alrightStx3 wrote:No! dont put it now, this is a beta for tests!darkshadow1809 wrote: Awesome man! appreciate your hard workWill defo put this in the next release of the Hardcoremodpack!
after release you can add in you hardcore pack but you want undertsnd: my mod chage all, in game not avalible (pollution, evolution, base expand and all warfare mechanics, this is a new factorio)
Oh my god, this bug is just 10 out of 10.[RU]
Боже, это просто 10 из 10 баг.
Играю такой с господами, а у нас сейв все жирнеет, хотя карту не исследуем. 53 МБ уже накапало. Больно стало качать при входе.
Прописал товарищ /c KillAllEnemies(). Сейв стал весить 5 МБ.
Тогда смекнули причину - модовые спайры спавнятся за пределами карты и там сидят. А они все копятся. И копятся. А идти не хотят. А сейв жирнеет.
Делай что-нибудь, не комильфо же так.
Seems like we haven't made it to spires (it's actually lairs out there) yet. Even without them there are[RU]
Похоже до спайров мы ещё не дошли. У нас и без них:
Image
врагов вокруг, а ведь это ещё только жалкие начальные враги.