[0.11.15]FactoCAD 0.0.4 (20/02/15)

Topics and discussion about specific mods

What style would you prefer

Black&White (White Background)
35
22%
Black&White (Black Background)
18
11%
White lines and Blue Background
30
19%
Colored (White Background)
17
11%
Colored (Black Background)
26
16%
Colored (Use original objects color)
32
20%
 
Total votes: 158

User avatar
DerivePi
Filter Inserter
Filter Inserter
Posts: 505
Joined: Thu May 29, 2014 4:51 pm
Contact:

Re: [0.10.6]FactoCAD 0.0.2 (05/08/14)

Post by DerivePi »

Image

I think I'll miss seeing the underground connections.
n9103
Smart Inserter
Smart Inserter
Posts: 1067
Joined: Wed Feb 20, 2013 12:09 am
Contact:

Re: [0.10.6]FactoCAD 0.0.2 (05/08/14)

Post by n9103 »

:?:
Colonel Failure wrote:You can lose your Ecologist Badge quite quickly once you get to the point of just being able to murder them willy-nilly without a second care in the world.
User avatar
y.petremann
Filter Inserter
Filter Inserter
Posts: 421
Joined: Mon Mar 17, 2014 4:24 pm
Contact:

Re: [0.11.15]FactoCAD 0.0.3 (16/02/15)

Post by y.petremann »

I've updated the mod to version 0.0.3 which is compatible with factorio 0.11.15, it is also a bit heavy because some textures I am working on are still the original versions.
Bartimaeus
Inserter
Inserter
Posts: 42
Joined: Sun Aug 16, 2015 10:23 am
Contact:

Re: [0.10.6]FactoCAD 0.0.2 (05/08/14)

Post by Bartimaeus »

DerivePi wrote:Image

I think I'll miss seeing the underground connections.
DerivePi: how do you make your CAD designs?
User avatar
steinio
Smart Inserter
Smart Inserter
Posts: 2638
Joined: Sat Mar 12, 2016 4:19 pm
Contact:

Re: [0.11.15]FactoCAD 0.0.4 (20/02/15)

Post by steinio »

This mod looks really nice.
Are there plans to migrate it to 0.13?


I came here from reading FFF #45 ;)

Greetings steinio
Image

Transport Belt Repair Man

View unread Posts
User avatar
y.petremann
Filter Inserter
Filter Inserter
Posts: 421
Joined: Mon Mar 17, 2014 4:24 pm
Contact:

Re: [0.11.15]FactoCAD 0.0.4 (20/02/15)

Post by y.petremann »

steinio wrote:This mod looks really nice.
Are there plans to migrate it to 0.13?


I came here from reading FFF #45 ;)

Greetings steinio
If necessary it will be done.

The last time I was working on it was before they introduced mod checksum (which boken a way for me to play with it on server and since it only modify graphic stuff it doesn't cause desync) and I was making so all textures were colored on black background.
Post Reply

Return to “Mods”