I didn't say it was no work at all. In fact your list proves to me that implementing it would be mostly boring (at least to me, and I suspect to the game developers as well, as it doesn't concern the game) work.SilverWarior wrote:Developing such system on your own requires a few things:
1. Adding capability to the game to download or upload some files from some server - not verry hard
2. Developing seververvide web service whic would be used for sending and retrieving data from game client - verry hard as it needs to be bug free.
3. You need to have high performance server which would be capable of running your web service. Also the server itself shouldn't have any bandwich limitation (the amount of data that can be transfered in certain time). Costs for having such server are quite large.
In short implementing this on your own would require even more work than implementing multiplayer capability.
I do think that a minimal version of this feature could be implemented with relative ease. After all, automated in-game sharing of save files shouldn't eat more bandwidth than manual sharing on these forums. Given that the update feature (and the downloads of game files) already use amazon's stuff, it would be an obvious choice. Of course, this would eat actual money instead of “just” developer time.
However, if the PA version uses steam (I didn't know that), it would probably make sense to wait until factorio is on steam.