If LuaObject or LuaEntity has a property for caching private data, even a string value. Helpful
Re: If LuaObject or LuaEntity has a property for caching private data, even a string value. Helpful
Once i was fixing issue with false consistency crash on a save file (file named `Game08-069` forwarded by the Klonan) that had 1376h playtime, and the issue was because transport belts unit numbers reached half of the uint32_t range.