You're right, I showed my work in case I made a mistake there. Making 200 syngas makes 60 tar, and 60 tar ultimately turns back into 120 syngas, so there is a geometric series there with a base of 0.6, thus 10 coal actually turns into 500 syngas, not 200. But now you need to make an additional 9 coke if you want to use all of that for power. In the end it's still a fairly modest improvement compared to vanilla boilers fed with red hot coke.immortal_sniper1 wrote: βSat May 04, 2019 5:49 pmthe tar math is badBlokus wrote: βSat May 04, 2019 3:06 pmSo now, 10 coal -> 6 coke + 40 coal gas + 50 tar -> 6 coke + 80 coal gas -> 6 coke + 200 syngas (with oxygen), which is exactly the right ratio to make 300 600C combustion mixture, which will burn in a turbine to supply about 74 MJ. Converting to red hot coke, 6 red hot coke becomes 230 MJ, which costs 24 coal, so scaling back down to 10 coal to match gives about 96 MJ. I've neglected some significant side costs, but still, it appears that even after the update, you are still better off feeding red hot coke into vanilla boilers than you are with mk1 combustion turbines fed with syngas, unless the syngas is undesired (e.g. if you want to burn the coke and syngas and siphon the tar into your chemical complex).immortal_sniper1 wrote: βSat May 04, 2019 10:47 amit is 5MJ nowBlokus wrote: βFri May 03, 2019 11:01 pmIf coke were 5 MJ then indeed the mk1 turbine would be considerably better indeed, but it's not. I'm pretty sure red hot coke would still be better, though, even assuming you're rolling everything you can into fuel (so coal -> coal gas -> syngas and turn the tar into coal gas as well). Though what value should coal dust have? I do think coal dust is somewhat weirdly high.immortal_sniper1 wrote: βFri May 03, 2019 7:13 pm
this is apparently a update failure from 0.17 do thee math again with coke being as 5MJ and see how good turbines are
when you make syngas you also make TAR
NOTE with 2mk3 productivity modules you can get 1k syngas from 47-50 tar
I do not consider any form of modules to be even remotely relevant when what I'm talking about here is the mk1 combustion turbine in the first place. The mk2 one is vastly superior but it's much later in the game.