'Roadworks' Playthrough
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- Long Handed Inserter
- Posts: 72
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Re: 'Roadworks' Playthrough
so... between here and the youtube feedback, it's still tied, and I'm still on the fence... thank's guys...
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- Long Handed Inserter
- Posts: 72
- Joined: Thu Jun 19, 2014 5:15 pm
- Contact:
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- Long Handed Inserter
- Posts: 72
- Joined: Thu Jun 19, 2014 5:15 pm
- Contact:
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- Long Handed Inserter
- Posts: 72
- Joined: Thu Jun 19, 2014 5:15 pm
- Contact:
Re: 'Roadworks' Playthrough
Episode 15 can be found here: https://www.youtube.com/watch?v=H_PtqwUtcto
Blue science and a lot of tweaking.
Thanks for watching!
Blue science and a lot of tweaking.
Thanks for watching!
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- Long Handed Inserter
- Posts: 72
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Re: 'Roadworks' Playthrough
are you ever going to use concrete? isn't that the point of the mod?
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- Long Handed Inserter
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Re: 'Roadworks' Playthrough
Short answer: Yes.Tankh wrote:are you ever going to use concrete? isn't that the point of the mod?
I plan on using it when I need to, but at this point there really isn't a need to travel very far in my car. I plan on implementing it a lot more in the late stages of the game. For instance, i'm starting to run out of copper in my main base, so i'm going to use a road to connect to the next copper deposit that I use. When I originally started this playthrough I was planning on using the paths and bridges a lot more, but they took the bridges out with the 10.x version, and the cobblestone path is rather buggy.
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- Long Handed Inserter
- Posts: 72
- Joined: Thu Jun 19, 2014 5:15 pm
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Re: 'Roadworks' Playthrough
The latest episode (20) is now live here: http://youtu.be/45wPnQee9oI
Sorry about not posting for a while. been having a fairly hectic time IRL.
Thanks for watching!
Sorry about not posting for a while. been having a fairly hectic time IRL.
Thanks for watching!