Both. Two different issues I found might have caused it. One of them was migrated entities across types while marked for deconstruction and the other was Lua event related and mods destroying the LuaObjects passed into the events.miceless wrote:Nice. Glad you were able to track it down. Was it mod related or just some really random/rare thing?Rseding91 wrote:I believe I found the cause of the items getting in a weird state. Your save now loads in 0.12.11 and doesn't crash on auto-save anymore when picking up those items.
[Rseding91] Crash on autosave after 12.8 to 12.9 update
Re: [Rseding91] Crash on autosave after 12.8 to 12.9 update
If you want to get ahold of me I'm almost always on Discord.