Make Solar Energy Research a Prerequisite for Rocket Silo Research in Space Age

Post your ideas and suggestions how to improve the game.

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Panzerknacker
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Re: Make Solar Energy Research a Prerequisite for Rocket Silo Research in Space Age

Post by Panzerknacker »

Why do you always insist on having the last word? We know by now that you disagree, have some respect for the OP who put the effort to create the thread. You don't bring any new arguments to the table anyway except for your opinion about his arguments being 'illogical' which you said 3 times now.
mmmPI
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Re: Make Solar Energy Research a Prerequisite for Rocket Silo Research in Space Age

Post by mmmPI »

Panzerknacker wrote: Sat Apr 26, 2025 6:50 pm Why do you always insist on having the last word?
I don't, someone quote me and ask a question while saying they want a discussion, i try to do my best, the question was regarding wether or not it's a bug, and i gave my opinon on that, i don't think it's a bug , it look like the tech tree was altered on purpose from 2.0 to SA, because a change that appear logical to me happened. The alteration of the tech tree is a hint imo for the latest question that was asked.

You said you had other things to do, hopefully that answer the question you couldn't resist asking without distracting too much.
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Re: Make Solar Energy Research a Prerequisite for Rocket Silo Research in Space Age

Post by Panzerknacker »

Nah you're not contributing anything atm.

Ontopic:
What if we temporarily make solar panel prereq of Space science technology? This will fix the inconsistency. I really have to add tho that I prefer the other suggestion of being able to get by without solar in space and until Aquilo but that will take more time to implement/balance.
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