It's supposed to deliberately include all of them in the starting area though, so if it didn't for you that's some kind of bug.tsunami wrote:I am not blaming RSO for missing 1 or more necessary resources near the start.
You can mess with the settings alright, but I think the default configuration should be more like previous versions of RSO, with large but not too rich fields spread around enough to make trains viable; that's what I was going for with my uploaded settings. A good guideline is the campaign mission that introduces trains.orzelek wrote:You can mess with map gen settings for size to make fields larger and it should work.
And if I understand correctly those big sprawling fields were not intentional - they would exceed the size parameters more then twice sometimes. So it's either them or actually respecting whats in the config files. You can always set resource size multiplier to 2 and get similar effects. Might need to boost richness also to prevent bigger fields generation with minimum values.
Oil fields for me are mostly around 50% in starting area. It's by design - you are meant to go and find some for bigger industry.
I found that further ones do get very large %-age differences and some get quite high.
The oil fields in the starting area were about right in yield, though there were sometimes an awful lot of them - I just discovered that the default settings produce ridiculously huge yields for fields outside the starting area (was 100-300% in older versions of RSO, and that was a lot - 1000% is way too much for standard settings). Probably a bug, but I fixed it anyway in my uploaded config.