I keep having problems getting my nuke plant to run raliably. I use red belts instead of yellow, but that shouldn't matter right?siggboy wrote: The belt-based version that I've posted, and that you've made smaller, can jam up if the outer belt completely fills up with Uranium. Then the reprocessing assemblers won't be able to output anything, and the inner belt will fill with depleted fuel rods -- that will cause a blackout because the fission reactors won't be able to dump their depleted fuel.
In order to avoid that, you should limit the Uranium input. There are various ways, I've used a counting setup (with combinators) that outputs exactly one Uranium for every 4 depleted fuel rods that are consumed. An easier way is to disable the output inserter from the chemical plant while any of the reprocessing plants' output is clogged (that is actually very easy and doesn't even require combinators).
I limited uranium input as you suggested, that seemed to help my earlier spirals (too much uranium -> no reprocessing -> too much spent fuel -> reactors can't dump their waste).
My current problem is that there is simply too much fuel on the inner loop, causing MOX production to stop, causing a plutonium overdose, causing reprocessing to stop.
I have already rate-limited spent fuel and uranium, I guess I can also rate-limit plutonium, but I'm starting to feel that a bot or circuit based system will perform better... what do you think?