Not really necessary for vanilla but when setting movementspeed modifier to sth like 16 you are able to glitch through vertical cliffs
-(joke) maybe this is even intended because at these speeds you are no longer running you already fly
Walk through cliffs
Walk through cliffs
Last edited by dog80 on Wed Jun 27, 2018 5:12 pm, edited 2 times in total.
- eradicator
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Re: Walk through cliffs
Not a bug.
That's just how the engine works. If you turn speed way up you can "glitch through" anything. It's just faster to calculate. You can watch some videos on youtube about it if you search for something like "discrete vs continuous collision".
That's just how the engine works. If you turn speed way up you can "glitch through" anything. It's just faster to calculate. You can watch some videos on youtube about it if you search for something like "discrete vs continuous collision".
Re: Walk through cliffs
ah yes makes senceeradicator wrote:Not a bug.
That's just how the engine works. If you turn speed way up you can "glitch through" anything. It's just faster to calculate. You can watch some videos on youtube about it if you search for something like "discrete vs continuous collision".
Re: Walk through cliffs
Correct.eradicator wrote:Not a bug.
That's just how the engine works. If you turn speed way up you can "glitch through" anything. It's just faster to calculate. You can watch some videos on youtube about it if you search for something like "discrete vs continuous collision".
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