I'm creating a water source that's simular to Crude Oil. I'm going to make it that you have to mine water vs using it from lakes.
I'm having trouble having some wells in the starting area though.
Ideally I'd like some wells in the starting area and then very sparse elsewhere.
I played around with my code below, but it seems there is always too much or nothing.
I though the following would affect starting resources: "starting = {richness=1000, size=4, probability=1},"
or
starting_area_size = 5500 * 0.01,
starting_area_amount = 4,
in the autoplace itself, but again, I'm getting mixed results.
This is using vanilla only, not RSO. Need to have it added to RSO. I'm using "Ground-water" same as Bobs.
Here is my code:
Ground_Water
Would appreciate some pointers.Thanks.