Sure, unzip the mod, edit data-final-fixes.lua, you can change the line 20zarx wrote:Is there any way we could get the flare stacks to burn even faster? like at 1000+?
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{type="fluid", name=vi.name, amount=50}
Sure, unzip the mod, edit data-final-fixes.lua, you can change the line 20zarx wrote:Is there any way we could get the flare stacks to burn even faster? like at 1000+?
Code: Select all
{type="fluid", name=vi.name, amount=50}
Code: Select all
for ki, vi in pairs(data.raw.item) do
-- create incineration recipe for any item, and any chemical fuel with less energy than coal
if not (vi.fuel_value and vi.fuel_category and vi.fuel_category == "chemical" and not fuelGreaterThan(coal_value, vi.fuel_value)) then
incinerateRecipe(vi, "item")
end
end
Code: Select all
local function in_table (tab, val) -- returns true if value is in array
for _,_val in pairs(tab) do
if _val == val then return true end
end
end
for ki, vi in pairs(data.raw.item) do
-- create incineration recipe for any non hidden item, and any chemical fuel with less energy than coal
if not vi.flags or not in_table(vi.flags, "hidden") then
if not (vi.fuel_value and vi.fuel_category and vi.fuel_category == "chemical" and not fuelGreaterThan(coal_value, vi.fuel_value)) then
incinerateRecipe(vi, "item")
end
end
end