
I don't have a specific bug to report. I can't quite figure out this issue.
I have plenty of CPU to spare, plenty of GPU to spare, lots of available Memory. Why is the UPS struggling? Not any one CPU core is pegged so I would assume even a single threaded app could go faster. I'm very computer literate, using, building, maintaining PCs since the early 80's. Currently a git/gerrit sys admin for a 500 person developer group. Don't worry about being too technical.
Trying to build a megabase with some Bob's but don't like the experience below 50 UPS. Could really use some advice. I'm not using very many heavy duty addons.
Bob's Logistics
Bob's Power. Recently destroyed all Nuclear and put up 30GW of solar to try for better UPS.
Bob's Inserters
LTN. Less than 100 trains. LOTS of train signals. 95% 2-4 trains with a signal every 3 wagons, everywhere. A few 2-2, primarily for Nuclear Fuel deliveries.
Schall Machine Scaling. Recently added to try for better UPS.
Schall Virtual Signals
Dectorio. For the concrete, waterfill and stack size of landfill
Warehouses
Loader Redux. NOT using with trains at all, just warehouses to Assemblers.
Based on all my testing, LTN seems to have the biggest impact on UPS but I still think I'm missing something considering my system is not hindering the game. I play at 4k resolution but my FPS has never been lower than my UPS.
Thanks!