[2.1.9] Desync, repeatly, latest on editing combinator setting

Bugs that we were not able to reproduce, and/or are waiting for more detailed info.
Mithril
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[2.1.9] Desync, repeatly, latest on editing combinator setting

Post by Mithril »

Hello,
Playing on a multiplayer server that I do not host. We have been seeing frequent desyncs, sometimes right on server join. Latest desync was me trying to edit a combinator value in output after pasting it from a blueprint. I may have been editing it in "ghost" form.

For context I also sometimes have network issues with the server where I see "lag spikes" and "rubber banding".

Dropbox link [removed] A moderator can DM me for it.

I have several other desycn reports with the same server but am on a free plan with dropbox so let me know you'd like more with the same server, thanks.
Last edited by Mithril on Sun Jul 05, 2026 8:28 pm, edited 1 time in total.
robot256
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Re: [2.1.9] Desync, repeatly, latest on editing combinator setting

Post by robot256 »

If it happens a lot and at different times (not just when doing a particular action), there might be a memory stability problem with either your machine or the server. That's something you will need to rule out yourself.

Can you run Memtest86+ on your computer? Do other users of the same server also have desyncs?
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Mithril
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Re: [2.1.9] Desync, repeatly, latest on editing combinator setting

Post by Mithril »

Everyone that plays gets desyncs as I said, some on join. The server started out fine, were about 100 hours of map time in.
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Re: [2.1.9] Desync, repeatly, latest on editing combinator setting

Post by Loewchen »

Without a desync report I'll put this in Pending.
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Return to “Pending”