[2.0.69] Crash loading save, getHandPosition() check fails (Hand::setup)

Bugs which we just recently fixed in our development version and will reach you in the next release.
ryan1271
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[2.0.69] Crash loading save, getHandPosition() check fails (Hand::setup)

Post by ryan1271 »

From the main menu, I click "Continue: Join <server name>" to rejoin the last multiplayer server I was playing on.

Process continues like normal through the end of "Loading multiplayer map". The progress bar fully fills, waits a second or two, and then the game crashes.

I have downloaded the save from the server and get the same error loading it in single player.

Rebooting the server has not fixed the issue and I am currently unable to play this save.
Attachments
factorio-current.log
(7.64 KiB) Downloaded 18 times
_autosave5.zip
(53.61 MiB) Downloaded 19 times
Loewchen
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Re: [2.0.69] Crash when joining multiplayer

Post by Loewchen »

That is the wrong log, post the log of a session with the issue please.
ryan1271
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Re: [2.0.69] Crash when joining multiplayer

Post by ryan1271 »

Apologies, this should be the right one.
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factorio-current.log
(10.41 KiB) Downloaded 20 times
Rseding91
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Re: [2.0.69] Crash loading save, getHandPosition() check fails (Hand::setup)

Post by Rseding91 »

Thanks for the report. We believe the underlying reason for this crash is fixed for the next experimental release however the save file itself is in a corrupt state.
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