Eg. global:
Code: Select all
/c surface = game.player.surface
for _, ore in pairs(surface.find_entities_filtered({type="resource"})) do
ore.amount = 10000
end
Code: Select all
/c local surface = game.player.surface
for _, ore in pairs(surface.find_entities_filtered({type="resource"})) do
ore.amount = 10000
end
---
Separate question: Why have a variable at all?
Code: Select all
/c for _, ore in pairs(game.player.surface.find_entities_filtered({type="resource"})) do
ore.amount = 10000
end