Hello,
I am making a mod where I have a type of rocket that sends the player directly from a planet to its moon (or vice versa). Despite having hooked up the processions correctly in the moon's prototype, no procession animation plays when I script LuaEntity::launch_rocket({type.defines.cargo_destination.surface, surface=the_moon}, player.character).
I can confirm the processions do work because if I launch the rocket to defines.cargo_destination.orbit, the cloud animations do play (but then of course the cargo pod just vanishes and you end up back on the ground.)
So, if it is possible to get the animations to work, I would like to know how to do it. And if it's not implemented, I would like to request that it be implemented.
For a published example of this not working, check out https://mods.factorio.com/mod/Space-Age ... -Platforms. (This mod is what makes me believe that this is an engine limitation and not just a skill issue, because if thesixthroc can't figure it out ... can anybody?)
Allow processions to play when sending a cargo pod from planet to planet
Place to ask discuss and request the modding support of Factorio. Don't request mods here.
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