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You don't need elevated train tracks, but if you look at the examples in the FFF you can see that the ability to cross paths without interfering with each other is a very useful feature.Rikkit wrote: Fri Sep 29, 2023 2:23 pm Is there a big use for second layer trains? I saw many maps for factorio and it seems to me that people were fine with 1 layer. City-blocks or not.
Thanks to bridges, you can do junctions as highway for cars, where it's only "merge" and no crossing like for lower throughput car roads.Rikkit wrote: Fri Sep 29, 2023 2:23 pm Hello, I don't understand something.
Is there a big use for second layer trains? I saw many maps for factorio and it seems to me that people were fine with 1 layer. City-blocks or not.
Sorry if this has been asked already, but …kovarex wrote: Fri Sep 29, 2023 11:38 amPlayer can exit/enter elevated trains fine. (It would be quite annoying otherwise)Feather wrote: Fri Sep 29, 2023 11:18 am Can the player enter/exit the train when it's elevated or walk on the elevated tracks?
And can elevated trains collide with anything? like a spidertron for example
They only collide with few entities, as stated in the fff (Big electric poles, robport, rocket silo)
HE HAS REVEALED THE ANSWERkovarex wrote: Fri Sep 29, 2023 2:00 pmWe also thought about this (remote) possibility, and there will be a way to solve it.
My bet would be on electric trains or emergency power mode, similar like bots dobombcar wrote: Fri Sep 29, 2023 2:57 pm HE HAS REVEALED THE ANSWER
remote refueling is a thing, and it will be available to you before you can elevate trains
Jetpack ! Also how do we place track on water ? using a train and advance with it ? or more jetpack !kovarex wrote: Fri Sep 29, 2023 2:00 pmWe also thought about this (remote) possibility, and there will be a way to solve it.
Maybe Solar Panel on Train... minimun velocity to a safe spot on land...
You just can't exit, simple as thatastroshak wrote: Fri Sep 29, 2023 2:46 pm What happens if the player exits the train in an elevated railway over water? Instant death?
Their level of casually dropping ground-shaking feedback fixes into FFFs is unmatched.FuzzyOne wrote: Fri Sep 29, 2023 11:58 am Oooh, and Elevated Rails, Quality and Space Age are separate official mods? So one may play a game with the Elevated Rails and Space Age mods, but not the Quality mod if one wants? This should quiet all those asking for a Quality switch (not me, I liked the Quality idea). All-in-all, incredible job!
It'll offer a lot more possibilities to increase train throughput, when bases get bigger. Also, it'll offer more possibilities overall to increase the puzzling aspect of the game, which is greatRikkit wrote: Fri Sep 29, 2023 2:23 pm Hello, I don't understand something.
Is there a big use for second layer trains? I saw many maps for factorio and it seems to me that people were fine with 1 layer. City-blocks or not.