[2.0.28] Tank range improves with quality, but the shells keep the range static

Bugs that we were not able to reproduce, and/or are waiting for more detailed info.
Neotangerine
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[2.0.28] Tank range improves with quality, but the shells keep the range static

Post by Neotangerine »

When trying to deal with biter nests at range to out-distance behemoth worms I crafted a rare (blue) quality tank that had a long range main cannon. Trying out the new quality tank I found out the tank allows you to attempt to shoot at the longer range, but the shells always hit the ground at 30/37.5 range. Digging deeper the shells have a fixed range and there doesn't seem to be a way to increase their range, making the tank cannon range upgrade by quality purposeless.

I tried looking for upgrades and looked for the quality marker (the blue diamond) but didn't find anything that would increase the shell range.
Muche
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Re: [2.0.28] Tank range improves with quality, but the shells keep the range static

Post by Muche »

Welcome to the forum, and thank you for the report.

100049 [1.1.41] Vehicle weapon range is being ignored looks related.
Genhis
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Re: [2.0.28] Tank range improves with quality, but the shells keep the range static

Post by Genhis »

Hello, I can't reproduce it. Do you have any mods installed? Can you share your save file?
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