[2.0.60] Crash (ControlBehaviorManager::update)
[2.0.60] Crash (ControlBehaviorManager::update)
Was playing for several hours straight, designing a new setup on Vulcanus. Clicked on empty tile (on refined concrete) and got crash. It's first time in 1000+ hours and it didn't reproduce again yet.
- Attachments
-
- factorio-current.log
- (34.94 KiB) Downloaded 24 times
Re: [2.0.60] Crash (ControlBehaviorManager::update)
Thanks for the report, however this log file does not contain anything interesting that would suggest a bug in the code. Given where this crash happened (piece of code that runs for every player every tick) i am going to claim that this was most likely a hardware issue (like a memory bit flip). If you know how to reproduce this crash then i will take a look, but without reproduction its going to be put into 1/0 Magic.
Re: [2.0.60] Crash (ControlBehaviorManager::update)
To reproduce is unlikely. Hardware issue that might be, yes.