On nearly _all_ game saves, both automatic or manual, the game becomes noticably slower:
Debug view shows UPS goes down to 30 from 60 (FPS remains fixed 30).
Workaround: What does help is switching to map view with 'm', after which UPS returns to 60.
In rare cases reloading the savegame is necessary.
This has happened to me since the pristine install of Factorio SpaceAge since 2.09.
No savegames from previous versions were copied, running a fresh game.
OS: Linux
CPU: 7840U / 32GB 780M 1GB (will try to increase VRAM, but previous 1.x versions ran fine on the same machine)
EDIT: Increasing VRAM to 4GB seemed to improve the situation somewhat on recent 2.0.14, but with first space stations and a second base it feels like this bug occurs more often again, albeit no longer on every save but maybe every 10th?
[raiguard] [2.0.11] Slowdown after game save, UPS drops from 60 -> 30
[raiguard] [2.0.11] Slowdown after game save, UPS drops from 60 -> 30
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Re: [raiguard] [2.0.11] Slowdown after game save, UPS drops from 60 -> 30
If this is still happening, could you try switching to wayland in the graphics settings and see if that improves performance?
I don't expect it to make much of a difference but it's worth trying.
I don't expect it to make much of a difference but it's worth trying.
Don't forget, you're here forever.
Re: [raiguard] [2.0.11] Slowdown after game save, UPS drops from 60 -> 30
Forgot to post a further update, sorry:
The slowdowns have already been fixed in one of the previous releases, apparently
They only happen very sporadically now, and require no reload so this issue might as well be closed.
Thanks for catching up, though!
The slowdowns have already been fixed in one of the previous releases, apparently
They only happen very sporadically now, and require no reload so this issue might as well be closed.
Thanks for catching up, though!