Launch Passenger Cargo pods from Hub only

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aurora22
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Launch Passenger Cargo pods from Hub only

Post by aurora22 »

TL;DR
:space-age: When the character launches from a Space platform or lands on a platform or the Landing pad, the pod should always use the main and central hatch.

Image
What?
The character launches like other cargo pods from a semingly random hatch. The Space platform Hub is clearly meant as the brige of the spaceship so all Cargopods with passengers should lauch and land in that (if possible). Likewise the Landing pad will recieve the player from a random cargo bay hatch, but spits him out at the main landing pad. Cargo bays should be used for cargo only, the character should only use the primary hatch, like this:


FFF# 437 Example
Why?
This is not just a cosmetic change, but also a logical one. You cant remove items from cargo bays with inserters, to prevent teleporting. But if the player lands he is teleported instantly. If the cargo pod with passangers just lands in the Landing pad or the bridge of the Space platform, he is there where he needs to be. No teleporting (and crawling through cargo compartments) necessary. Furthermore would the Gravitas of the Animation increase, as we are not just seeing an ordinary Cargo bay but the detailed Hub. This change would perfect the already great cargo pod landing animation that was talked about it in fff #437.
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