Gleba has killed the game for me.

Post all other topics which do not belong to any other category.
fencingsquirrel
Inserter
Inserter
Posts: 45
Joined: Wed May 11, 2022 2:12 am
Contact:

Re: Gleba has killed the game for me.

Post by fencingsquirrel »

I mean, this whole steam vs non-steam sidequest doesn't have much to do with the steam achievements post I made because it involves players invested with the game all the way to making it to another planet, and then the immediate following few short hours. So we're already filtering out players who don't have time to get very far, whether they are "filthy casul steam players" at that point doesn't matter much.
pmc666
Burner Inserter
Burner Inserter
Posts: 15
Joined: Sun Mar 10, 2019 6:08 pm
Contact:

Re: Gleba has killed the game for me.

Post by pmc666 »

NineNine wrote: Sun Jan 26, 2025 7:47 pm And you continue to make my point: You only use a "game management system" if you're playing a whole lot of games.
That's incorrect - I have 268 games in my Steam library.

In the last three months I have played two games - one a puzzle game which is ~5 mins a day (but not played it for a couple of weeks) and Factorio.

Since start of 2024 I have played seven games - mostly puzzle games (minutes per day), Subnautica, and Factorio.

So currently, I'm a dedicated Factorio player by any measure* yet use Steam because a) Steam came first, and b) doubt I would have found it without Steam anyway.

* I could mention the number of hours Steam thinks I've played since I bought it, but it is a) wrong, and b) unbelievable if it was true (which it isn't))
mmmPI
Smart Inserter
Smart Inserter
Posts: 4007
Joined: Mon Jun 20, 2016 6:10 pm
Contact:

Re: Gleba has killed the game for me.

Post by mmmPI »

fencingsquirrel wrote: Sun Jan 26, 2025 7:54 pm I mean, this whole steam vs non-steam sidequest doesn't have much to do with the steam achievements post I made because it involves players invested with the game all the way to making it to another planet, and then the immediate following few short hours. So we're already filtering out players who don't have time to get very far, whether they are "filthy casul steam players" at that point doesn't matter much.
Your conclusion from those stats is wrong though, because you have no way to tell if a player is currently having fun playing on Gleba while not having finished a research requiring a science pack from it. Instead you pretend wrongfully that the descrepancy means player abandon the run or will never reach the achievement in the future ( because gleba). Therefore, it would represent a niche topic where at most 0.9% players are concerned. As it would also be wrong to pretend those players are sad or frustrated and not eager to try again when they have more time for it.

Not adressing the elephant in the room that only 5% player reach Vulcanus and drawing conclusion on the other figure seem problematic too as was pointed out in an other thread.
mmmPI
Smart Inserter
Smart Inserter
Posts: 4007
Joined: Mon Jun 20, 2016 6:10 pm
Contact:

Re: Gleba has killed the game for me.

Post by mmmPI »

pmc666 wrote: Sun Jan 26, 2025 8:35 pm That's incorrect - I have 268 games in my Steam library.

In the last three months I have played two games - one a puzzle game which is ~5 mins a day (but not played it for a couple of weeks) and Factorio.

Since start of 2024 I have played seven games - mostly puzzle games (minutes per day), Subnautica, and Factorio.

So currently, I'm a dedicated Factorio player by any measure* yet use Steam because a) Steam came first, and b) doubt I would have found it without Steam anyway.

* I could mention the number of hours Steam thinks I've played since I bought it, but it is a) wrong, and b) unbelievable if it was true (which it isn't))
But are you part of the 0.9% player that reached Gleba and didn't progress to Aquilo ?
pmc666
Burner Inserter
Burner Inserter
Posts: 15
Joined: Sun Mar 10, 2019 6:08 pm
Contact:

Re: Gleba has killed the game for me.

Post by pmc666 »

mmmPI wrote: Sun Jan 26, 2025 8:40 pm
pmc666 wrote: Sun Jan 26, 2025 8:35 pm That's incorrect - I have 268 games in my Steam library.

In the last three months I have played two games - one a puzzle game which is ~5 mins a day (but not played it for a couple of weeks) and Factorio.

Since start of 2024 I have played seven games - mostly puzzle games (minutes per day), Subnautica, and Factorio.

So currently, I'm a dedicated Factorio player by any measure* yet use Steam because a) Steam came first, and b) doubt I would have found it without Steam anyway.

* I could mention the number of hours Steam thinks I've played since I bought it, but it is a) wrong, and b) unbelievable if it was true (which it isn't))
But are you part of the 0.9% player that reached Gleba and didn't progress to Aquilo ?
Not sure what that has to do with using Steam as a game management platform - Can you elaborate?
mmmPI
Smart Inserter
Smart Inserter
Posts: 4007
Joined: Mon Jun 20, 2016 6:10 pm
Contact:

Re: Gleba has killed the game for me.

Post by mmmPI »

pmc666 wrote: Sun Jan 26, 2025 8:49 pm Not sure what that has to do with using Steam as a game management platform - Can you elaborate?
The steam discussion is an off topic actually , that span off someone posting them related to the fact that some players said "gleba killed the game for them".
pmc666
Burner Inserter
Burner Inserter
Posts: 15
Joined: Sun Mar 10, 2019 6:08 pm
Contact:

Re: Gleba has killed the game for me.

Post by pmc666 »

mmmPI wrote: Sun Jan 26, 2025 8:57 pm
pmc666 wrote: Sun Jan 26, 2025 8:49 pm Not sure what that has to do with using Steam as a game management platform - Can you elaborate?
The steam discussion is an off topic actually , that span off someone posting them related to the fact that some players said "gleba killed the game for them".
Why were you asking me a tangential question to an off-topic tangent? What relevance does my current progress in the game have to the topic?
mmmPI
Smart Inserter
Smart Inserter
Posts: 4007
Joined: Mon Jun 20, 2016 6:10 pm
Contact:

Re: Gleba has killed the game for me.

Post by mmmPI »

pmc666 wrote: Sun Jan 26, 2025 9:18 pm Why were you asking me a tangential question to an off-topic tangent? What relevance does my current progress in the game have to the topic?
It was my attempt at making interventions relate back to the actual topic ! Individual cases may have little relevance, but that's what was used (by you) to disproove previous claim about steam/non-steam user. So i thought you could also use your individual case to tell us if the game was killed by Gleba or not. For illustration. It's not my personnal case.
User avatar
Khazul
Fast Inserter
Fast Inserter
Posts: 199
Joined: Fri Sep 03, 2021 4:47 am
Contact:

Re: Gleba has killed the game for me.

Post by Khazul »

NineNine wrote: Sun Jan 26, 2025 7:47 pm
Khazul wrote: Sun Jan 26, 2025 6:11 pm
NineNine wrote: Sat Jan 25, 2025 8:50 pm
fencingsquirrel wrote: Sat Jan 25, 2025 6:31 pm The steam achievements speak 1000 words about gleba.
I would argue that Steam players are less invested in Factorio than non-Steam players
I call BS on that. There is no one I know on PC who doesnt have Steam and use it as their preferred game management platform (over any of the publisher specific platforms where possible which we almost universally despise, but we do all like steam mostly).
You know people who use Steam because you use Steam.

And you continue to make my point: You only use a "game management system" if you're playing a whole lot of games. If you're playing a bunch of different games, it's a lot more unlikely that you'll complete Space Age. If you're a dedicated Factorio player, and that's all you play, you're not going to install some random piece of "game management" DRM software for no reason.
I'm sure there are some who only play factorio. Maybe that is all they have time for, maybe they just arnt interested in other games. Or maybe they really need a break and to do something else for a while - who knows? Even counting someone hours in the game doesnt mean that much - some people just pick this up and are able to understanding it in depth very quickly whiles other seems to struggle after even 1000s of hours. Not everyone is the same, with the same background, nor are their circumstances.

I also wonder how people would otherwise discover this short of a friend pointing them at it. I dont ever recall seeing adverts for it spammed all over the place. A friend pointed me at this on Steam a long time ago. As far as I know, it has always been on Steam. AFAIK is has always been available as a separate download as well.

Going back to the stats - every earlier stage in the progression will always have higher completion than a later stage. On its own it doesnt mean someone gave up, it may just mean they just havn't progressed further YET.
Last edited by Khazul on Mon Jan 27, 2025 1:29 am, edited 2 times in total.
mmmPI
Smart Inserter
Smart Inserter
Posts: 4007
Joined: Mon Jun 20, 2016 6:10 pm
Contact:

Re: Gleba has killed the game for me.

Post by mmmPI »

Khazul wrote: Mon Jan 27, 2025 12:55 am Not everyone is the same, with the same background, nor are their circumstances.
That's very true, for i know players that do not use steam and yet have a computer !
ahainen
Manual Inserter
Manual Inserter
Posts: 1
Joined: Sun Feb 19, 2023 7:30 pm
Contact:

Re: Gleba has killed the game for me.

Post by ahainen »

I'm very much in agreement. I'm definitely not having fun
mmmPI
Smart Inserter
Smart Inserter
Posts: 4007
Joined: Mon Jun 20, 2016 6:10 pm
Contact:

Re: Gleba has killed the game for me.

Post by mmmPI »

ahainen wrote: Sat Feb 08, 2025 6:08 pm I'm very much in agreement. I'm definitely not having fun
have you tried playing 5 hours and quit like OP ? or did you also try like it was advised a little later to try again ?

It's unclear with what you agree
XT-248
Fast Inserter
Fast Inserter
Posts: 161
Joined: Sun Jan 29, 2023 4:24 am
Contact:

Re: Gleba has killed the game for me.

Post by XT-248 »

jraskell1 wrote: Wed Oct 30, 2024 8:30 am Over a thousand hours in the base game. Dozens of factories and dozens of build concepts.
Over 40 hours in the expansions already. Loving the space platforms, Vulcanus, Fulgora...

Then I got to Gleba. 5 hours later, I'm done. I'm just done. I f%#&ing hate spoilage. Absolutely hate it. The only thing I want to do now is bring in an armada of space ships loaded with nukes and completely glass the entire planet into extinction.

It's been a great run There are very few games over the years I've put so many hours into. Factorio has been one of the best, but Gleba completely ruined it. Best of luck to Wube.
I understand your discouragement, and I want to add my two cents here and say that I sympathize with your perspective.


Hate is a very strong word. I agree that Gleba is not fun for several reasons. I don't necessarily 'hate' its mechanics, but I do get discouraged when I cannot troubleshoot what went wrong with Gleba in the past. It seems you ran into a possibly different issue than I did since I spent several weeks working on different Gleba designs.

So, I am more of an "I don't like Gleba's mechanics" person.


On the off chance that you are still reading the posts in this thread, would you mind sharing what happened on Gleba that drove you to stop playing Factorio?

To others, feel free to answer this question if you have something to say about how Gleba isn't fun for you.
Shulmeister
Burner Inserter
Burner Inserter
Posts: 17
Joined: Mon Dec 23, 2024 11:00 pm
Contact:

Re: Gleba has killed the game for me.

Post by Shulmeister »

Have you tried asking for help ?

That can prevent being discouraged, most experienced players would be happy to try and help debug your setup.

I found the combat very fun in Gleba, it's clearly the most challenging planet but also my favourite :)
wobbycarly
Filter Inserter
Filter Inserter
Posts: 274
Joined: Tue Jan 29, 2019 4:00 am
Contact:

Re: Gleba has killed the game for me.

Post by wobbycarly »

I'm still on my first run of Space Age expansion (having played V1 from 1.14), and Gleba annoyed me because it doesn't support experimentation. It's too easy to have a bunch of products spoil and have to go out harvesting again. I didn't want to, but Gleba was the only planet that I had to enter editor mode to design some builds, as the spoilage kept getting in the way. I've got a basic science setup now, but I'm still bringing in rocket ingredients from elsewhere because I haven't got a full production line running there yet.
Post Reply

Return to “General discussion”